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- From: Karsten_Weiss@ibase.stgt.sub.org (Karsten Weiss)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Chunky Pixel Mode for Low End Chip Set?
- Distribution: world
- Message-ID: <Karsten_Weiss.0n36@ibase.stgt.sub.org>
- Date: 23 Dec 92 21:32:15 MET
- Organization: Intuition-Base BBS Leonberg
- Lines: 31
-
-
- Some days ago I read the feature list of the new Low End Chip Set and the
- High End Chip Set Commodore is developing at the moment. I was very happy
- to see that Commodore finally decided to implement a chunky pixel mode
- which is very important to me. However, I recognized that the chunky mode
- was only mentioned in the list of the High End Chip Set features. Was this
- a mistake? I DON'T HOPE SO!!! Could anybody from Commodore confirm this?
- Thanx in advance...
-
- I think it is very important that the Low End Chip Set will get the
- chunky mode as well because that would make it possible to convert games
- such as Ultima Underworld I + II, Comanche, Strike Commander, etc. with
- FULL SPEED!!! It doesn't help very much when only the High End will get
- chunky because the Low End Chip Set will be in the 'game computer' of the
- future - not the High End!
-
- Any other opinions?
-
- Karsten Weiss
-
- PS: Don't tell me it is possible to code such stuff with compareable
- speed on the current Amigas...
-
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