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- Xref: sparky comp.sys.amiga.advocacy:31930 comp.sys.amiga.misc:18929
- Path: sparky!uunet!cs.utexas.edu!sun-barr!ames!agate!overload.lbl.gov!dog.ee.lbl.gov!news!nosc!crash!orbit!pnet51!marv
- From: marv@pnet51.orb.mn.org (Marv Gordon)
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
- Subject: Re: Don't let the Amiga Die (Part II)!!!
- Message-ID: <8797@orbit.cts.com>
- Date: 21 Dec 92 18:25:09 GMT
- Sender: news@orbit.cts.com
- Organization: People-Net [pnet51], Minneapolis, MN.
- Lines: 37
-
- papresco@cantor.math.uwaterloo.ca (Paul Prescod) writes:
- >>"Multitasking VDM"? Oh, you're running them in a DOS emulator, then. They're
- >>not written for OS/2. Ah, that explains it.
- >>
- >>Eventually you will start getting some games written for OS/2, then maybe
- >>you'll be able to do all this nice stuff we've been doing on our Amigas since
- >>late 1985.
- >
- >#1.Most Amiga games CANNOT multitask, with, say a download (which is
- >what we were discussing.
- >
- >#2.At least a DOS program under OS/2 cannot grab hold of the whole
- >machine, an Amiga program can.
- >
- >#3.If I decide to cancel my terminal communication and run the DOS
- >game alone, it will probably end up being a better game then an Amiga
- >user's wet dream!
- >
- >I can't wait to see the next one...seventh guest. 2 CDs of three
- >dimensional raytracing in ONE game.
-
- 1. Many Amiga games CAN multitask. It's usually the games written for the
- European market (small systems) that DONT!
-
- 2. Hey a DOS program running on AMIGA acts the same way on a bridgeboard. Your
- lucky to get many DOS programs to run.. You have to putz with so many differnt
- DOS settings its a joke.
-
- 3. Boy that's a cute one. You don't have to decide to cancel your term
- program, it will lock up on it's own :)
-
- Just another case of penis envy.....
-
-
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