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- Path: sparky!uunet!wupost!waikato.ac.nz!comp.vuw.ac.nz!grace.cri.nz!maths!peterm
- Newsgroups: alt.sys.amiga.demos
- Subject: Re: Criti!
- Message-ID: <PETERM.92Dec31110405@kea.grace.cri.nz>
- From: peterm@maths.grace.cri.nz (Peter McGavin)
- Date: 31 Dec 92 11:04:05
- Sender: news@grace.cri.nz
- References: <Paul_Trauth.197y@agwbbs.new-orleans.LA.US><10299@cbmger.de.so.commodore.com><
- 1992Dec19.161627.20197@daimi.aau.dk><10356@cbmger.de.so.commodore.com>
- Organization: Applied Maths, Industrial Research Ltd, NZ.
- In-Reply-To: peterk@cbmger.de.so.commodore.com's message of 29 Dec 92 16:09:23 GMT
- Lines: 15
-
- In article <10356@cbmger.de.so.commodore.com> peterk@cbmger.de.so.commodore.com (Dr Peter Kittel Germany) writes:
- In article <1992Dec19.161627.20197@daimi.aau.dk> pilgrim@daimi.aau.dk (Jakob G}rdsted) writes:
- >>One more thing. Isn't the Amiga also capable of modulating(?) some of
- >>the voices 'with' each other,
- >
- >Not directly in hardware. You can do it by software that controls the
- >volume of some reproduced sound.
-
- What about the "attach" bits in ADKCON? I thought they were used to
- modulate one channel with another (either volume or frequency modulation),
- disabling the normal sound-producing function of the modulating channel.
- Of course you need some software initially to set the bits, but the
- hardware takes it from there.
- --
- Peter McGavin. (peterm@maths.grace.cri.nz)
-