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- Newsgroups: alt.games.video.classic
- Path: sparky!uunet!psinntp!stiatl!iam
- From: iam@stiatl.salestech.com (Ian Mercado)
- Subject: Re: RipOff: Heh Heh Heh Nyaah
- Message-ID: <1992Dec22.223442.8423@stiatl.salestech.com>
- Organization: Sales Technologies, Inc.
- References: <BzL9IM.Dps@phage.cshl.org> <Dec.21.14.29.15.1992.22889@electron.rutgers.edu> <rdippold.724987197@cancun>
- Date: Tue, 22 Dec 1992 22:34:42 GMT
- Lines: 29
-
- rdippold@cancun.qualcomm.com (Ron Dippold) writes:
-
- >chase@electron.rutgers.edu (Kevin Chase) writes:
- >>Actually, those of us who had Atari computers probably
- >>remember ANALOG magazine M/L games. If I remember rightly,
- >>Bacterion was a clone of Rip Off, and was great fun. I remember
- >>typing the damn thing in. ANALOG produced many great games for those
- >>of us who had no money for games, but had time to type in the
- >>games in hexadecimal. I got quite good at it actually.
-
- >Yeah, one hour to type it in, two hours to find all your typos... If
- >the magazine didn't print it wrong!
-
- It wasn't so bad once they started including the checksum stuff. What WAS bad,
- however, was having to type those things in on the Atari 400's membrane
- keyboard. (Ouch!) My fingers would hurt for days after typing one of those
- suckers in!
-
- Anybody remember the name of the Tempest clone that they published that one
- time. (How come noone's written one for the IBM??)
-
- Ian
-
-
- --
- The system? 33MHz80486with64Kcache16MBof70ns | Ian Mercado: iam@salestech.com
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- "But it was too slow, so I re-wired it..." | virus. Copy me and die!
-