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- Path: sparky!uunet!wupost!kuhub.cc.ukans.edu!lerner
- From: lerner@kuhub.cc.ukans.edu
- Newsgroups: alt.games.sf2
- Subject: Re: Newbie Question
- Message-ID: <1993Jan2.104847.46036@kuhub.cc.ukans.edu>
- Date: 2 Jan 93 10:48:47 CST
- References: <b3a=Bl#@engin.umich.edu> <n7PFf-BJ4@lopez.marquette.MI.US>
- Organization: University of Kansas Academic Computing Services
- Lines: 27
-
- In article <n7PFf-BJ4@lopez.marquette.MI.US>, fizban@lopez.marquette.MI.US (Jason Hamari,Sauna) writes:
- > In <b3a=Bl#@engin.umich.edu> positron@engin.umich.edu (Jonathan Scott Haas) writes:
- >
- >>Question from someone who's new to SF2:
- >
- >>How do you break a hold? Whenever I am playing
- >>my friends, neither they nor I can escape holds
- >>like Honda's Bear Hug or Dhalsim's Noogies. But
- >>the computer seems to break out of them quite
- >>easily. What's the trick?
-
- hitting all the buttons and moving the joystick from side to side
- works fine for me. You know how the computer gets out so quick? Some
- guy here did that the other day. Most of the time, a grab move (not
- throw) literaly would not touch him!
- >
- > Mu$t be level 7. They are pretty bad when you get caught in a nugie or any
- > "grab + damage" move. Of cour$e, your hold move$ are u$ele$$.
- >
- >
- > ($ure wi$h that key would work.)
- > --
- > "Hey, I think you dropped your pocket."
- > WHAT?!? Well, yes, apparently so, according to the information.
- > fizban@lopez.marquette.Mi.US
-
- -Michael Lerner
-