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  1. Newsgroups: alt.games.sf2
  2. Path: sparky!uunet!spool.mu.edu!umn.edu!lynx!triton.unm.edu!dphantom
  3. From: dphantom@triton.unm.edu (darlene an  92sep02 lawry)
  4. Subject: Re: How to counter-throw
  5. Message-ID: <wwrrlk+@lynx.unm.edu>
  6. Date: Fri, 01 Jan 93 01:36:33 GMT
  7. Organization: University of New Mexico, Albuquerque
  8. References: <C04FLG.8I6@news.cso.uiuc.edu>
  9. Lines: 13
  10.  
  11. >Always counter-throw backwards (toward standing defense).  There is
  12. >no advantage in counter-throwing forwards.  Some characters (Guile)
  13. >get messed up with their charge if they counter-throw forwards.
  14. >
  15.  
  16. Hey, you just pointed out something new to me...does counter-throwing
  17. backwards require any more skill or timing than a forward throw?  If
  18. you were already blocking in that direction, do you have to bring the
  19. joystick to a neutral or foward position for it register the reversal 
  20. correctly?
  21.  
  22. ---Phantom              
  23. hm.
  24.