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- Newsgroups: alt.games.sf2
- Path: sparky!uunet!spool.mu.edu!umn.edu!lynx!triton.unm.edu!dphantom
- From: dphantom@triton.unm.edu (darlene an 92sep02 lawry)
- Subject: Re: How to counter-throw
- Message-ID: <wwrrlk+@lynx.unm.edu>
- Date: Fri, 01 Jan 93 01:36:33 GMT
- Organization: University of New Mexico, Albuquerque
- References: <C04FLG.8I6@news.cso.uiuc.edu>
- Lines: 13
-
- >Always counter-throw backwards (toward standing defense). There is
- >no advantage in counter-throwing forwards. Some characters (Guile)
- >get messed up with their charge if they counter-throw forwards.
- >
-
- Hey, you just pointed out something new to me...does counter-throwing
- backwards require any more skill or timing than a forward throw? If
- you were already blocking in that direction, do you have to bring the
- joystick to a neutral or foward position for it register the reversal
- correctly?
-
- ---Phantom
- hm.
-