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- Newsgroups: alt.games.lynx
- Path: sparky!uunet!spool.mu.edu!agate!overload.lbl.gov!dog.ee.lbl.gov!hellgate.utah.edu!csn!yuma!hillyard
- From: hillyard@CS.ColoState.EDU (kevin paul hillyard)
- Subject: Dracula the Undead woes...
- Sender: news@yuma.ACNS.ColoState.EDU (News Account)
- Message-ID: <Dec28.044041.36032@yuma.ACNS.ColoState.EDU>
- Date: Mon, 28 Dec 1992 04:40:41 GMT
- Nntp-Posting-Host: handel.cs.colostate.edu
- Organization: Colorado State University, Computer Science Department
- Lines: 48
-
- Well, we waited forever for a role-playing game to whitle away the hours
- on our Lynxs, and they finaly gave us this... Dracula.. I don't think I'm the
- only one who will say this, but I was highly disapointed...
-
- While the graphics were good (above average, but not great... some of
- the objects in the game were hard to notice at first against the brown-shaded
- backgrounds), and the three (that's all I counted; the wolf, the doors, and the
- scream) short digitized sounds were nice, that's where the games high points
- ended..
-
- I was at first upset to find that there was no save game feature;
- battery, or password... but then, I discovered why... (look out, personal
- opinions abound) THE GAME IS TOO DAMN SHORT!!!!!!!!!!
-
- The game includes 14 locations, all but two of which are each one
- screen in size... every object that you can pick up has a purpose (no red
- herrings), and the puzzles were so obvious that a 10-year old could have
- figured them out... now, I'm not one for adventure games that cause you to pull
- out your hair in frustration, but I didn't even have to think for a couple of
- seconds on this one... And the one puzzle that could have been a little more
- difficult to solve (compared to the rest of the game, anyway) was given away
- by a stupid book title...
-
- I'm ratling on about this, but I wanted to warn anyone else out there
- for a moment that was thinking about picking up this cart... I was looking
- forward to it since it's first metion (being both a Lynx and a horror buff),
- but I felt pretty empty after spending a little more than 2 hours on a game
- that cost $35... I wish I made $17 an hour.... sheeshh...
-
- Well all, I'll be heading out now, but my question is this...
-
- If this is all they can cram on a $35 game, what the hell (pardon my
- French, but I'm pissed) is Eye of the Beholder going to be like? The first
- couple of levels might fit on an' old Lynx cart, even with the graphics
- toned down for the smaller screen... but if I remember right, the computer
- version on my IBM takes about 2 or 3 megs...
-
- Woe to us, the Lynx role-playing mongers!
-
-
- P.S. I know I can't spell, and I'm sorry I can't spell...
- and that's the end of THAT subject... thanks...
-
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- [ Kevin Hillyard ][ "Machines have no conscience...." ]
- [ Colorado State University ][ -Queensryche, from NM156 on The Warning ]
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