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- From: diego@minerva.st.dsi.unimi.it (Diego Montefusco)
- Newsgroups: sci.virtual-worlds
- Subject: Re: TECH: Mac-based VR?
- Message-ID: <1992Dec13.030312.13899@u.washington.edu>
- Date: 12 Dec 92 02:35:31 GMT
- Article-I.D.: u.1992Dec13.030312.13899
- Sender: news@u.washington.edu (USENET News System)
- Organization: University of Washington
- Lines: 25
- Approved: cyberoid@milton.u.washington.edu
- Originator: hlab@stein.u.washington.edu
-
-
- In <9212060751.AA23530@ghost.dsi.unimi.it>, on Dec 5, you wrote:
-
- > From: dream!Marcus_Brodeur@bikini.cis.ufl.edu (Marcus Brodeur)
- > Subject: Re: TECH: Mac-based VR?
- > Date: 3 Dec 92 03:57:31 GMT
- > Organization: DreamStates BBS & CyberNet HQ in G'ville, FL 1-904-331-4317
- >
- >
- >
- > Much along this same line, I have an Amiga 3000/25 with the 68030
- > processor and 68882 math coprocessor and am struggling to create a
- > homebrew VR setup that will function with my computer. My computer
- > has the raw processing power (after all, an A3000 is at the heart of
- > 'Dactyl Nightmare')
-
- ... you seem to forgot that the A3000 in the Virtuality system DOES NOT
- generate any image. There are TWO Texas Instruments (34020 if I don't miss)
- graphic processors and their co-processors to manage the real time rendering,
- one for each eye.
- An A3000 could never deliver the same graphic speed...
- Sorry to crash your dreams.
- Of course you can dream something less.
-
- Diego Montefusco
-