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- From: ksand@apple.com (Kent Sandvik )
- Subject: Re: Questions about Bedrock
- Sender: news@gallant.apple.com
- Message-ID: <ksand-121292163428@wintermute.apple.com>
- Date: Sun, 13 Dec 1992 00:36:15 GMT
- References: <1992Dec7.043009.28231@leland.Stanford.EDU> <ksand-071292173641@wintermute.apple.com> <Bz04Lq.C48@cpsc.ucalgary.ca>
- Organization: (Evil Eye Creature from Mars, Inc.)
- Followup-To: comp.sys.mac.programmer
- Lines: 28
-
- In article <Bz04Lq.C48@cpsc.ucalgary.ca>, dupont@cpsc.ucalgary.ca (Lucien
- Dupont) wrote:
- > In article <ksand-071292173641@wintermute.apple.com> ksand@apple.com (Kent Sandvik ) writes:
- > >Well, it's going to be many things, but we can't talk about it until
- > >the final version features have been locked down. Expect Bedrock versions
- > >for both m68k and PowerPC in the long term. Release date next year :-).
- > >System requirements, don't know yet exactly.
-
- > Can you mention if it's going to be in C++? (ie. Should one learn C++ now?
- > I'm using Think C's object extensions, so it shouldn't be too hard I suspect)
-
- Yes, I could mention that C++ is the preferred language. However! I don't
- think
- we want to lock ourselves to another language that will bet obsoleted by
- the next
- craze-language by the year of 1998, so expect us to make sure that for
- instance
- dynamic OO languages will work with Bedrock in future (isn't the word
- future
- a handy one?).
-
- You shouldn't have big problems switching from Think C 5.0 C extensions
- to pure C++.
-
- Kent
- -------------------
- Kent Sandvik (UUCP: ....!apple!ksand; INTERNET: ksand@apple.com)
- DISCLAIMER: Private activities on the Net.
-