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- Newsgroups: comp.sys.ibm.pc.soundcard
- Path: sparky!uunet!mcsun!sun4nl!utrcu1!infnews!infnews!waardenb
- From: waardenb@cs.utwente.nl (Jerry van Waardenberg)
- Subject: Re: SB16 Released at Last!
- Message-ID: <1992Dec16.100432@cs.utwente.nl>
- Sender: usenet@cs.utwente.nl
- Nntp-Posting-Host: utis107
- Organization: University of Twente, Dept. of Computer Science
- References: <Bz4oIr.DnI@news.iastate.edu> <1992Dec14.093859.19956@nuscc.nus.sg> <rwyckoff.25.724387918@cardinal.sc107.wesleyan.edu>
- Date: Wed, 16 Dec 1992 09:04:32 GMT
- Lines: 57
-
- In article <rwyckoff.25.724387918@cardinal.sc107.wesleyan.edu>, rwyckoff@cardinal.sc107.wesleyan.edu (Catullus) writes:
- |> In article <1992Dec14.093859.19956@nuscc.nus.sg>
- |> swkgohw@nuscc.nus.sg (Sir Launcelot Du Lac) writes:
- |> [reasons not to buy the GUS]
- |> > 1. 'tis not represented by any company here in Singapore, so
- |> > therefore, no support.
- |> Agreed.
- |>
- |> > 2. At this moment, there's little software support, and if General
- |> > MIDI is going to be widely available, then 'tis likely
- |> > that that wilt be the sound standard for games in future,
- |> > not the GUS standard.
- |> HELLO? The GUS does MIDI! With wavetable sounds, built in! No
- |> let's see here. Little software support. Hmm, oh yes, let's see if this
- |> rings any bells - Wing Commander Privateer with SB16 support - oh yeah, I
- |> remember seeing that. Not! StarCon2, that one SURELY supports the SB16, I
- |> mean the card was only released 1 month after the game was, and it is, after
- |> all, common practice to support unreleased sound cards. In fact, I remember
- |> seeing a whole slew of shareware utilities for the SB16 on wuarchive, just
- |> yesterday. (Note: heavy sarcasm.)
-
- That's true. But there are hundreds of games that support the SB or SBpro! The
- SB16 is 100% SB and SBpro compatible, so all SB software works on the SB16,
- whereas the GUS needs a driver that slows things down quite a bit. (Don't get me
- wrong: I think the GUS is a whole lot better than any SB around)
-
- |>
- |> > 3. I hesitate to trust anything that uses TSR or software
- |> > emulation, seeing all the PAS-16 problems in this newsgroup
- |> Hello again. The PAS16 does hardware emulation. That's hardware.
- |> Y'know, those green plastic things ya stick in those slots? It's NOT
- |> software. It has the complete chips of the MediaVision Thunderboard (
- |> an SB knockoff) built in. I know people who own them. And when was the
- |> last time you were able to download a hardware upgrade, anyway? A new
- |> version of SBOS for the GUS has already been released, and I've had about
- |> 90% success with that. (as opposed to 80% for the old version). Considering
- |> that of those 90% of games that SBOS will emulate SB for, a further 50% will
- |> have one bug or another that will render them unplayable, I'd call that
- |> pretty good.
-
- Pretty soon all major game companies will support the GUS in its native mode, so
- you don't need TSR's. BTW: The PAS is reported not to be 100% SB compatible.
- Probably 99.9% though.
-
- |> >Anyway, already gotten my SB16 ASP :):)
- |> Well, congratulations.
- ^^^^^^^^^^^^^^^
- Again heavy sarcasm! :^)
-
- Jerry
-
- *--------------------------------------------------------------------------------*
- Jerry van Waardenberg ______ ____ _____ _____
- Tele Informatics and Open Systems / / / / /_
- Department of Computer Science / / / / -_
- University of Twente, Enschede, The Netherlands / __/_ /____/ _____/
- E-mail: waardenb@cs.utwente.nl
-