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- Newsgroups: comp.sys.ibm.pc.soundcard
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!wupost!cs.utexas.edu!torn!watserv2.uwaterloo.ca!sciborg.uwaterloo.ca!ptran
- From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
- Subject: Re: Wing Commander II and GUS
- Message-ID: <Bz6svp.BA8@watserv2.uwaterloo.ca>
- Sender: news@watserv2.uwaterloo.ca
- Organization: University of Waterloo
- References: <78196@hydra.gatech.EDU>
- Date: Sun, 13 Dec 1992 07:31:00 GMT
- Lines: 23
-
- In article <78196@hydra.gatech.EDU> gt3017a@prism.gatech.EDU (Guy Elden Jr.) writes:
- >
- > I tried using WC2 and SBOS, but it ends up running slooooooooooowwwly. Much
- >slower than without sound.
- >
- > I am using the new SBOS, which I thought fixed this problem, but I guess
- >it doesn't. I can't load SBOS high, and have to have ems to get speech.
- >
-
- You CAN load SBOS high. You just have to modify sbos.bat. I don't think
- that this will speed up the game, though.
-
- > If its because I have such a slow computer, a 386/20sx, then maybe Gravis
- >will consider in whatever update comes after this SBOS driver, making the
- >GUS do more of the work than the CPU.
- >
-
- I don't think Gravis can offload any more work onto the GUS when it's
- being driven as a SoundBlaster. The slowdown is probably due to the
- music system in Wing Commander (1 or 2) making absurd numbers of
- accesses to the SB ports which SBOS has to trap and interpret.
-
- Phat.
-