home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.ibm.pc.soundcard
- Path: sparky!uunet!elroy.jpl.nasa.gov!ucla-cs!ucla-mic!unixg.ubc.ca!cs.ubc.ca!newsserver.sfu.ca!sfu.ca!gting
- From: gting@fraser.sfu.ca (Gabriel Sii Kuok Ting)
- Subject: Re: GUS - What is it?
- Message-ID: <gting.724128388@sfu.ca>
- Sender: news@sfu.ca
- Organization: Simon Fraser University, Burnaby, B.C., Canada
- References: <1992Dec11.054756.8988@wuecl.wustl.edu>
- Date: Sat, 12 Dec 1992 02:46:28 GMT
- Lines: 136
-
- kdm1@cec1.wustl.edu (Kevin Dean Matzdorf) writes:
-
- >I had never heard of the GUS until I got a SBPro and started reading this
- >newsgroup. I am interested in finding out more about it, and perhaps others
- >are too. Please do not respond to these questions unless you have had
- >experience with both cards and can answer more than a few of them.
-
- Oh well... I had an SB 1.5 with a GUS, but I sold off the SB way back when I
- thought I couldn't get the SB to coexist with the GUS.. :( Seeing that the
- SB Pro and SB has a lot in common, here's a few answers, which I hope won't
- sound too biased.. :)
-
- >1) What is the full name of the card and who makes it?
-
- Gravis Ultra Sound, made by Advanced Gravis of Burnaby, Canada (which happens
- to be where I live.. oooohhh BIAS!!!! ;)). They're the same makers of the
- popular Gravis Gamepads and Joysticks, and have the full backing of
- Logitech.
-
- >2) Is it FULLY SBPro compatible? (i.e. will EVERYTHING that supports the SBPro
- >also work with the GUS)
-
- No. Not yet anyway. For now, the GUS(I'm still wondering who coined up this
- attractive name... :)) emulates the SoundBlaster (since this is where most of
- the software support is at now) via a software TSR called SBOS (Sound Board
- Operating System). There are rumours that AG might have a SB Pro emulator
- by next year, but I very much doubt it since the SB Pro market is so small.
- Maybe some third party writers will create the tsr...
-
- As for compatibility, since the emulation is in software, there are bound to be
- bugs and while with SBOS, most, if not all programs which support the SB will
- recognise that an SB or compatible is present, there is no guarantee that
- they would sound the same, or even sound at all. (Jet Fighter 2 is an
- example). Some, like the LucasArts' iMUSE sound system sounds definitely
- better on the GUS with the SB emulation, while some may suck rocks. But
- generally, the SBOS works quite well except with programs that fool around
- with the internals of the SB sound system (you notice some slowdown with
- games like Wing Commander 2 and Stunts, not to mention quite a few of the
- EuroDemos. Unreal used to really HATE SBOS, but the recent release of the
- beta version works quite well with Unreal).
-
- >3) Does it have the same i/o (or better) than the SBPro? (i.e. line in, mic,
- >CD, line out)
-
- The GUS has two input lines and two output lines. All 4 use the stereo mini
- phono jacks (just like walkman headphones)and consist of one mic line in,
- one audio line in(for CD recording or what nots), one audio line out and one
- amplified line out (2W) to drive mini speakers. Standard stuff, but I
- would have preferred standard RCA jacks...
-
- >4) Does it have the same number of sound channels? (i.e. line, mic, CD, FM,
- >VOC)
-
- line, mic, FM, VOC channels??? Ok, I get what you mean. The GUS has support
- for up to 32 mono voices or 16 stereo voices. All these channels use what is
- known as wave-table synthesis to produce sound as opposed to the FM sounds
- on the SB Pro/SB/PAS16/SB16/Thunderboard/etc. If you're wondering how good
- these sound, just remember that the Roland SCC-1 and Turtle Beach MultiSound
- use the same technology. You can also think of it as 32 digitised channels
- as opposed to the SB Pro's twin DACs.
-
- Sound is played via sampled patches loaded onto the onboard RAM (256k standard,
- exp to 1Mb) and this can really free up the CPU when it comes to sampling
- digitised sound. On the SBPro, the CPU has to do all the sampling but, as
- someone mentioned on the net, the GUS is something like the Amiga where
- the sampling is done on the card itself.
-
- >5) How much is it and where can one buy it?
-
- Can't be too sure about the states, but here in Canada, a lot of stores do
- carry it. (the biggest selling soundcard in Canada at the moment, according
- to a magazine.. can't rememeber the name). If you follow the net, you
- might have come across a few places like Disk Count, Telemart, Babbages
- and Electronics Boutique, with prices ranging from $124 to $169...
-
- >6) What do you all get for that price? What upgrades are available?
-
- For the price, you get the card with all the chips on it.. :)
- pretty basic stuff, I might say. 256k RAM on board, 6 3.5" disks containing
- the patches and drivers for Windows and SBOS, a plethoria of sample MIDI
- files which are guaranteed to make you puke the next time you listen to
- FM music (oh okay, so I was exaggerating... can't help getting carried away,
- can't I? ;)), voc, wave, snd and mid file players, and a real crappy
- GUI sound recorder and playback program.
-
- Upgrades include newer software drivers (which can be found via ftp from
- archive.epas.utoronto.ca), general MIDI patches which would be sent to you
- once it's done if you register, RAM expansion - all you need is 6 4X256k
- DRAMs (anything under 100ns will do), and possibly MT-32 emulation on the
- way.
- With the basic board, it can playback samples at up to 44.1kHz at 16 bits,
- but only record in 8 bits. A 16 bit sampling daughtercard will be available
- next year (initial rumours have it priced at around $50) for those who have
- the need to do 16 bit sampling, and there is also the SCSI daughterboard
- for connections to a CD-ROM drive. Mind you, if you already have a CD-ROM
- drive connected to another SCSI card, all the better for you since you can
- just connect the audio output to the GUS and it will still work fine.
-
- >7) Is it just a card, or does it also have an external component?
- Just a plain state-of-the-art RED card...
-
- >8) Does it have complete multimedia Windows drivers and software?
- Yup. But it's still under development since the drivers shipped with the
- card are only 8 bit and mono to boot. Media player still sounds great
- on it though..
-
-
- >Price is a major concern for me. I got the SBPro because they had them at
- >Egghead for $130. But if the GUS truly does everything the SBPro does for less
- >than $200, I'd probably return my SBPro.
-
- An honest advice. If you want pure SB compatibility, stick to the SB Pro.
- The old SB might be an even better investment though, since the Pro is
- basically two SB's stuck together, unless you want the stereo sound, of course.
- Technically, the GUS is far superior to the SB Pro in terms of sound
- quality, but games which support its native mode are but a few at the moment.
- The main reason why some people are still staying away from the GUS is
- the SBOS emulator, which really is nothing more than a short term measure
- before real programs that support the native mode comes out in abundance.
- It is refreshing to note that the major software companies are interested in
- supporting the card, as can be seen from the posts from Sierra, LucasArts,
- Electronic Arts and Accolade.
-
- >Another thing is that I want to be able to mix my stereo sound with the sound
- >card sound like I can do now with my SBPro.
- easily done on the GUS, as long as some kind people write the proper
- programs for it. The recorder and mixer bundled with the card is pretty
- buggy, but still, the sound quality is eons ahead of my old SB...
-
-
- >Thanks for complete and preferably unbiased answers. ("SBPro is crap and GUS
- >is the best thing since Windows" doesn't help much.)
- Can't blame us. :) Anyone who's heard both in their native modes can
- easily make the same conclusions themselves. But since *Windows*??? Hmmm.....
-
- Gab.
-