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- From: vaughnl@ucs.orst.edu (Luke Vaughn)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Re: Scorched Earth v1.2 Full of Bugs
- Message-ID: <1gqlihINNdt6@gaia.ucs.orst.edu>
- Date: 17 Dec 92 19:48:33 GMT
- Article-I.D.: gaia.1gqlihINNdt6
- References: <1992Nov21.213951.23354@gn.ecn.purdue.edu> <millernw.722421834@craft.camp.clarkson.edu> <1enq7qINNo4f@agate.berkeley.edu>
- Distribution: usa
- Organization: University Computing Services - OSU
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-
- In article <1enq7qINNo4f@agate.berkeley.edu> pmw@ocf.berkeley.edu (Po-min Wang) writes:
- >Well, just to add my two cents' worth, the 640X480 mode does not work at all
- >on my machine with Trident 8900C SVGA card. Every time I tried to switch to
- >that mode the monitor goes bonkers on me. At least the old scorch v1.1
- >works in 640X480 mode. So what's going on here? Beta-testers.......
- >
- >
-
- This may be a bit late but GUYS READ THE DOCS!!!!!!
- The 640x480xP option is for a certain type of *VGA card, the Paridise one I
- beleive. In all I found SEv1.2 a nice enhancement of v1.1 although, an option
- for synchrynous mode of having all the deaths wait till all the shots have been
- resolved would be nice, but thats just me.
-