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- Newsgroups: comp.sys.atari.st
- Path: sparky!uunet!cs.utexas.edu!torn!nott!uotcsi2!news
- From: cbbrowne@csi.uottawa.ca (Christopher Browne)
- Subject: Re: Piracy of software
- Message-ID: <1992Dec13.024009.15597@csi.uottawa.ca>
- Sender: news@csi.uottawa.ca
- Nntp-Posting-Host: prgf
- Organization: Dept. of Computer Science, University of Ottawa
- References: <1992Dec10.163208.17015@microware.com> <1gajk7INNrtv@tamsun.tamu.edu> <1ge4eqINNp10@rs1.rrz.Uni-Koeln.DE>
- Date: Sun, 13 Dec 92 02:40:09 GMT
- Lines: 103
-
- In article <1ge4eqINNp10@rs1.rrz.Uni-Koeln.DE> kim@vax.mpiz-koeln.mpg.dbp.de writes:
- >In <1gajk7INNrtv@tamsun.tamu.edu> lehmann@cs.tamu.edu (Mark A Lehmann) writes:
- >
- >>Now for little utilities that took one person a year to write on their
- >>own time, mainly for fun; I agree that the software price should mainly
- >>comprise of the production cost of the manaul, disk reproduction service,
- >>and shipping and handling.
- >
- >>But golly kim, how do you expect someone to place their career in
- >>programming and then tell them that he or she is not allowed to eat.
- >
- >I have, at least in the "Copyleft and Copyright" thread that is
- >related to this one, explicitly stated that I fully understand
- >that programmers need to get paid for their work. However, it
- >must not be possible to make unlimited money from a finite amount
- >of work. This is exactly what the concept of commercial,
- >copyrighted software does: They buy the rights on a program for a
- >finite amount of money, and then they have the right to make and
- >sell infinitely many copies of the stuff. The first thousand or
- >so copies they sell will make them some profit, which is ok, but
- >for each copy beyond these thousand (don't be picky about this
- >number, it's just an example) most of the money they get for it
- >is for nothing.
-
- You're describing only one area of software; namely the MASS MARKET.
- I suspect that the majority of software development actually takes
- place at other levels, in the form of "custom software."
- Customization (whether it's particularly creative or not) does cost a
- lot, and does NOT result in an "infinite" number of useful copies.
- For a specialized report, there might actually only be ONE user.
-
- >I think that is a fundamental problem in the
- >concept of marketing copyrights. Software companies rip off both
- >programmers and users these days.
-
- If you were more specific, and targetted MASS MARKET software houses
- selling PERSONAL products with your statements, it would be easier to
- agree with you.
-
- It probably is true that there's some companies that have encouraged
- policies that rip people off. It's certainly not unique to the
- software industry.
-
- What is clear is that the PERSONAL mass market of computer software
- doesn't seem to be working very well.
-
- The presence of piracy on a large scale, combined with enormous (and
- non-obvious) piracy support industries like the "substitute-manual"
- publishers shows that the system is creaking badly.
-
- People have developed the "shareware" concept that creaks alongside
- the "commercial" software industry.
-
- Prices of commercial packages ARE too high, as a reaction to piracy,
- and it's all created a pretty vicious circle.
-
- I'd like to see some useful proposals that might help things. I'm
- willing to put some money into the shareware concept - it goes a long
- ways towards short-circuiting the "piracy problem," By sending out
- some money, I can help encourage people to continue development of
- inexpensive software, which IS in my best interests.
-
- I wouldn't mind sending a few bucks towards the FSF, and other such
- organizations. The GNU project gives commercial enterprises some
- competition, and improves the "lowest common denominator." It means
- that commercial enterprises have got to do BETTER than they might
- otherwise; is that a BAD thing? It may make business tougher for USL,
- but nobody ever guaranteed THEM a free and easy market.
-
- I'll bet that G++ has hurt the sales of the Comeau C++ compiler.
- (Particularly now that 2.3.2 has working Templates :-). It also means
- that the people at Comeau have to make their product better than G++
- in order to keep in business. If G++ kills Comeau, that may be too
- bad. On the other hand, looking from a "higher" economic perspective,
- the presence of G++ meant that the "optimal" allocation of resources
- in the economy didn't include keeping Comeau in business.
-
- >Maybe all that is needed to resolve this problem is a law saying
- >that after the copyright on a program expires after one year and
- >is automatically converted to a copyleft.
-
- "There ought to be a law!" The most common, and the most STUPID
- statement that people typically make.
-
- Would you suggest that this proposal should override contract law?
- What about non-disclosure agreements? Or software that is dealt with
- as a "trade secret"? I don't think the "law proposal" is either
- realistic, sensible, or even a "good idea" by any particular standard
- I can think of.
-
- What YOU ought to do is to make sure that the software that YOU
- develop is covered by copyleft, and find financial means to encourage
- others to produce copylefted software.
-
- If you're going to suggest a law, then I suggest that you go a step
- further, and look up your nearest legislator. If the proposed law
- change is such a good idea, then you should be able to convince him or
- her that they ought to get involved with making the change.
- --
- Christopher Browne | PGP 2.0 key available
- cbbrowne@csi.uottawa.ca |===================================
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