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- Newsgroups: comp.sys.apple2
- Path: sparky!uunet!cis.ohio-state.edu!zaphod.mps.ohio-state.edu!sdd.hp.com!ux1.cso.uiuc.edu!news.iastate.edu!news
- From: hal@budapest.math.macalstr.edu (Harold Byron Bouma)
- Subject: Re: The Apple II Now and Forever
- Message-ID: <Bz9Itr.nE@news.iastate.edu>
- Sender: news@news.iastate.edu (USENET News System)
- Organization: Iowa State University, Ames IA
- References: <jmk3.724149742@crux1.cit.cornell.edu>
- Date: Mon, 14 Dec 1992 18:46:36 GMT
- Lines: 110
-
- Jay M. Krell writes
-
- > As far as I know, the Mac design was totally devoid of forthought on
- > "multitasking", backgrounding, application-switching, etc. Much published
- > material indicates MultiFinder is quite a hack. There is now (well after the
- > fact) some design to it. There is a Process Manager and apps should do
- > certain things to be compatible.
-
- I'm not saying that "Gee, these toolboxes planned to have these
- features one day, but they made it really hard to do it anyways." What I am
- saying is that when you write code, you should make it more prepared for the
- idea that one day your code might be asked to do something that you had not
- planned, and thus make it a bit more flexible. The fact that it was not well
- thought out showed that stuff like getting Multifinder for the Mac was very
- difficult to do, and the solution was not very pretty.
-
- > The IIGS has a call SetSwitch, intended to post "switch" events to
- > applications about to switched in/out. This is an obvious consideration of
- > multitasking, or at least program switching ahead of time. The call remains
- > unimplemented and the docs do not say how to respond to switch events.
- >
- > Time/budget constraints are not usually the creation of companies; they are
- > the creation of the marketplace. Unless, of course, you believe Apple
- > tightend the budget and rushed to market the IIGS in an effort to hurt it as
- > it was being developed. The Mac was also developed under great time
- > contraints. There are stories (publisted) of the crunch to finish the
- > software and how many hours people like Atkinson and Hertzfeld were putting
- > in.
-
- I really doubt given Apple's strength in the consumer market at the
- time, that getting the mac out in Januray 1984 would have really mattered much.
- The Mac Plus two years later was dubbed "the first real mac" because it finally
- had adequate hardware to run the operating system, and it took until 1988-1989
- before the Mac sales really began to take off. Apple was pushing the Mac, just
- like it had pushed the Apple III and Lisa, so that was internal pressure to get
- it out more than the marketplace need for it. The GUI of the Mac was so far
- advanced that I doubt that had it taken a year longer that it wouldn't have
- mattered much at the time. In fact, I would have rather seen that time working
- on getting the Mac's OS done right and had concentrated on selling the Apple II
- more. Instead they throw out a machine that had a kludgy (albeit revolutionary)
- OS, a machine that wasn't powerful enough to run it, and sapped R&D from the
- Apple II to support the Macintosh.
-
- Using one product line isn't bad to pay for another just as long as it
- doesn't hurt those who are using them. However, I feel that Apple just took
- from the Apple II and gave to the Mac, which has alienated a lot of its
- customers. Apple's wonderful bridge during 1986 between its two lines was very
- lopsided. Its new Apple File Exchange program only had IBM file translators and
- completly lacked any Appleworks translators, which was by far the most popular
- program in Apple history. Its this kind of neglect that I am talking about. (I
- also think that) Apple also pushed to get the GS out to help pay the bills for
- the Mac. (so that) That was another internal pressure source to get a machine
- out.
-
- > > However, it is known that there were some decisions that were made
- > >while the toolbox was being written that has created some problems. Some of
- > >the long term effects of certain decisions were not know about, such as not
- > >making the toolbox calls re-enterant. If they were re-enterant, this would
- > >have made making a Multifinder much easier. But these concepts were not well
- > >known at the time, so I can understand that.
- >
- > Do you really think programmers at Apple didn't realize a non-reentrant
- > System makes multitasking difficult? _Maybe_ they sacrificed multi-tasking
- > for speed (well, speed is probably hurt w/o multitasking), development
- > time/effort, price, and maybe they didn't think the IIGS needed multitasking.
- > I'm pretty sure the Mac toolbox also isn't reentrant. I doubt Windows is
- > reentrant. Multitasking (not true multitasking, but something convincing
- > enough to users) does not require reentrancy.
-
- Look, my first point was that given the current status of the toolbox
- it has made stuff like Multifinder GS hard to do. Dave Lyons has often stated
- that to make a Multifinder GS would reqire a re-enterent toolbox, which is why
- I had used this example. Dave has written more system software than you have,
- so I trust his judgement over yours about the need for having re-enterant calls
- for this to work. Maybe it might work without it, but I do not know.
-
- Dave also has said that _perhaps_ stuff like making quickdraw not be
- hardcoded was considered, but given the time/budget constraints of the
- projects, it was probably dismissed. Ideas get thrown around while these things
- are being created. Maybe ideas such as multitasking came up, and maybe they
- didn't. However, my point is that there _were_ shortcuts done. Hardcoding for a
- given machine in a toolbox call is not the most advocated act. It makes
- upgradability difficult and inhibits porting to new machines, all of which the
- toolbox is supposed to improve upon. The most common reason for it is haste,
- and as already mentioned earlier, there was this urgency. Even Matt said that a
- lot of work needed to be done to get the GS to where it is today (the 500
- engineers comment comes to mind) and this pressure came from inside Apple to
- get something out when the GS was shipped (IMO).
-
-
- >
- > >Quickdraw hardcoded to hardware and resolution
- >
- > Quickdraw is slow enough as is. It would be even worse if it were written
- > more generally to support other video. Then again, other video could include
- > a graphics coprocessor to allevate the 65816 graphics tasks.
- >
-
- If done well, code that is more flexible for different video output
- devices does not have to have a major slowdown. It could be like a termcap
- entry, that you read upon startup and it would fix the constants into memory.
- like vmax, hmax, pixeldepth, etc. it would make the code a bit bigger, but
- nothing too extraggavant. Other tool calls such as vRAMstart and such could be
- also given for those who wish to bypass QuickDraw. Its
-
- | Hal Bouma | Send mail to: HBouma@Macalstr.edu |
- | Macalester College, St. Paul, MN. | and HBouma@Macalstr.Bitnet |
- \ Things that make you go Hmmm: System 6, GNO, DreamGrafix, SoundMeister /
- \ Coming sometime this decade for the //GS : NBA! (GNO compatible too!) /
- \ Drop by and say hi to us anytime on the #AppleIIGS channel on IRC!! /
-