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- Newsgroups: comp.sys.amiga.misc
- Path: sparky!uunet!news.smith.edu!sophia.smith.edu!jfieber
- From: jfieber@sophia.smith.edu (John Fieber)
- Subject: Re: ENHANCEMENTS: C= Please consider this
- Message-ID: <1992Dec15.155713.14390@sophia.smith.edu>
- Sender: root@sophia.smith.edu (Operator)
- Organization: Smith College
- References: <Bz9rHw.8Ls@usenet.ucs.indiana.edu>
- Date: Tue, 15 Dec 1992 15:57:13 GMT
- Lines: 22
-
- In article <Bz9rHw.8Ls@usenet.ucs.indiana.edu> shulick@navajo.ucs.indiana.edu writes:
- >2) Window activation/depth. If windowA is behind windowB, and windowA's
- >depth gadget is obstructed, it's kind of a hassle to move them around so
- >you can change A's depth. Yes, it's lazy. :) It would be great if all
- >you had to do was click on windowA's titlebar to activate it and bring
- >it to the very front.
-
- There was recently a lengthy discussion about this in
- comp.human-factors. Basically you want to be able to (1)
- activate a window and (b) bring it to the front. The macintosh
- does both of these automatically with a mouse click and it causes
- no end of frustration for me. Fortunately, the Amiga defaults to
- manual activating and raising which the user can then automate
- with various commodities if she wishes.
-
- I personally use a commodity called toBack&Front and assign the
- middle button of my (3 button) mouse for depth arrangement
- functions.
-
- --
- === jfieber@sophia.smith.edu ================================================
- ======================================= Come up and be a kite! --K. Bush ===
-