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- Path: sparky!uunet!cbmvax!spence
- From: spence@cbmvax.commodore.com (Spencer Shanson)
- Newsgroups: comp.sys.amiga.hardware
- Subject: AA refresh rates
- Message-ID: <38068@cbmvax.commodore.com>
- Date: 19 Dec 92 04:51:40 GMT
- Organization: Commodore, West Chester, PA
- Lines: 24
-
- In fact, it's bigger! There is the overscan to consider, and the 24
- colourclocks reserved at the start of each line for audio, disk, refresh and
- sprite DMA which the display cannot use.
- total_rows is the total number of lines in each field. Your calculation doesn't
- include overscan and vertical blanking time.
- 280 is the number of nanoseconds in a colourclock.
-
- So, looking at the Super72 (800x600) entry in the graphics database,
- total_colourclocks = 145
- total_rows = 342
- vertical_refresh = (1e9 / (145 * 342 * 280)) = 72Hz
-
-
- >
- >Martin
-
-
- --
- ---------------------------------------------------------------------------
- Spencer Shanson - Amiga Software Engineer | email: spence@commodore.COM
- | or uunet!cbmvax!spence
- All opinions expressed are my own, and do not | Bix: sshanson
- (necessarily) represent those of Commodore. | Weebles Wobble, but
- | they don't fall down.
-