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- Path: sparky!uunet!stanford.edu!rutgers!cbmvax!grr
- From: grr@cbmvax.commodore.com (George Robbins)
- Newsgroups: comp.sys.amiga.hardware
- Subject: Re: 35ns, and screen modes ?
- Keywords: 35ns
- Message-ID: <37890@cbmvax.commodore.com>
- Date: 15 Dec 92 05:40:56 GMT
- References: <1992Dec14.054900.11989@sol.cs.wmich.edu>
- Reply-To: grr@cbmvax.commodore.com (George Robbins)
- Organization: Commodore, West Chester, PA
- Lines: 30
-
- In article <1992Dec14.054900.11989@sol.cs.wmich.edu> 22black@sol.cs.wmich.edu (Martin Black) writes:
- > I have heard that the new aga chips do have a 35ns pixel clock.
- > And as it has been explained to me you use this formula
- > (1/pixel clock ns)*(1/pixels on screen)=fps or hz
- >
- > So with some math I was looking at the 800x600 screen modes and it
- > seems there is more room there than a 36 fps screen( ie 72 interlae)
- >
- > you have:
- > 1 1 1
- > ------- * ---- * --- = 59.5 fps
- > 35 ns 800 600
- >
- > So isn't it concievable to have atleast a 50hz noninterlace 800x600
- > screen?
- >
- > What part of this equation am I missing?
-
- You need to include time for horizontal and vertical retrace.
- Horizontal retrace is typically 20-33% of the horiztonal line
- and veritcal 5-10%. In addition, with the Amiga you need to
- allocate the larger of the horizontal retrace time that the
- monitor requies and the time required for the "fixed DMA slots"
- the beginning of the scan line and any additional DMA slots
- required for pre-fetching data to allow horizontal fine scrolling.
-
- --
- George Robbins - now working for, work: to be avoided at all costs...
- but no way officially representing: uucp: {uunet|pyramid|rutgers}!cbmvax!grr
- Commodore, Engineering Department domain: grr@cbmvax.commodore.com
-