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- Path: sparky!uunet!portal!cup.portal.com!TomK
- From: TomK@cup.portal.com (Tom R Krotchko)
- Newsgroups: comp.sys.amiga.hardware
- Subject: Re: World of Commodore Notes
- Message-ID: <71551@cup.portal.com>
- Date: Sat, 12 Dec 92 05:39:56 PST
- Organization: The Portal System (TM)
- References: <chbeck-081292171539@chbmac01.el.anl.gov><1992Dec09.044440.1707
- 3@bmerh85.bnr.ca><1992Dec09.173017.27098@zds-oem.zds.com><1992Dec9.210126.2
- 4486@ra.msstate.edu> <71439@cup.portal.com>
- <92346.163731K3023E2@ALIJKU11.BITNET>
- Lines: 17
-
- >>Marble Madness almost works; except the ball appears on the screen
- >>four times.
- >
- >Great| Marble Madness is still now one of the best coded & perfectly
- >playable game ever made on Amiga (and all this system-friendly|||)
- >
- >Tell me more about the 4-times-ball please. Is it still playable?
-
- Its almost like the sprite they use for the ball is now rendered
- in four places instead of just 1 (it forms the outline of a box).
-
- Is it playable? Technically yes, but the broken visuals sort of
- kills the appeal for me.
-
-
- TomK@cup.portal.com
- Tom Krotchko
-