Sender: furiop@vccsouth30.its.rpi.edu (Paul Joseph Furio)
Nntp-Posting-Host: vccsouth30.its.rpi.edu
Reply-To: furiop@rpi.edu
Organization: Rensselaer Psychiatriac Institute, Troy, NY.
Date: Mon, 14 Dec 1992 08:04:42 GMT
Lines: 17
I was looking at the "Making of Aladdin" book in the Disney Store the other day and noticed something. In the movie, a huge lions head emerged from the sand and spoke in what was obviously 3D computer animation.
Now the book showed a plaster model of the lions head with lines and points drawn on it, a picture similar to one in Starlog with the actor from Lawnmowerman (Jeff Fahey?). From what I understand, there are two ways of digitizing this kind of object with lines on it. 1) a "stylus" that can be triangulated in 3-Space and is touched to each point and 2) using a front and side
photo to triangulate the points in the computer.
No my question is, why hasnt anyone written a program that lets you take two pictures, a front and side view of a model with points located on it, and triangulate the locations of the
points based on their relative locations? This seems by far to be the easiest method of digitizing real world objects and the Amiga should be able to carry out the simple math!
Any ideas?
--
"And somewhere he was laughing, in a white painted loft, distant
fingers caressing the deck, tears of release streaking his face."