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- Path: sparky!uunet!spool.mu.edu!wupost!csus.edu!ucdavis!toadflax.cs
- From: Shawn_E_Switenky@engr.usask.ca (Shawn E Switenky)
- Newsgroups: comp.sys.amiga.announce
- Subject: WOC Toronto: Exhibitor's Booths
- Message-ID: <20072@ucdavis.ucdavis.edu>
- Date: 13 Dec 92 12:36:53 GMT
- Sender: usenet@ucdavis.ucdavis.edu
- Reply-To: Shawn_E_Switenky@engr.usask.ca (Shawn E Switenky)
- Followup-To: comp.sys.amiga.misc
- Lines: 175
- Approved: zerkle@cs.ucdavis.edu
- Message-Number: 295
-
- [ This is part 2 of 3 of Shawn's report. -Dan ]
-
-
- World of Commodore Toronto 1992
- Report of Exhibitor's Displays
-
- First let me tell you that I've never been to a Amiga show of this size. My
- first reaction was "Wow!" There was about 48 separate exhibitors.
-
- When I wandered into the area I was struck by the demo at the ICD booth. It
- was a 4.5 minute full screen clip from Star Wars with stereo. It ran at 24
- frames/second on a stock 2000 with an ICD SCSI controller. A ICD spokesperson
- said that it was captured with a PP&S frame grabber from a video disk. I talked
- with the a ICD person at the booth about this demo, and he said that he could
- not distribute it, and they had no plans to market the software that was
- used to create or play the animation. This animation was apparently at WOC
- Toronto last year as well. The animation makes MPEG and CDXL animations look
- awful.
-
- The second most impressive thing on the exhibition floor was the Virtuality
- Concepts display. This was the Dactyl Nightmare virtual reality game that has
- appeared on CNN and in magazines. The line ups were too long. On Sunday, I
- decided to endure the hour and a half lineup. When I finally tried it, I was
- disappointed. The big flaw with this game is its lack of resolution. There is
- a monitor that sits in front of your cage which shows the public what the player
- is seeing. This looks to be a 640 by 200 16 color screen. What you see with
- the headset is what that screen would look like through a magnifying glass.
- You can see each distinct pixel and the black space around it. Don't get me
- wrong, I liked it, and once you got the hang of it, it was a playable game.
- But they have to work on the resolution.
-
- There were other interactive video displays in the Commodore booth. These were
- two Mandala systems. One a Star Trek Transporter sequence. The voice of the
- Enterprise's computer would prompt you to enter the transporter room. You would
- then stand in front of a camera and watch yourself on a large television screen.
- Your image is superimposed on top of a picture of a transported room. The
- computer would then say 'Prepare to beam out' and you would watch yourself
- dissolve. The scene on the TV would then change and you would dissolve back in.
- Computer generated rocks would then fall and as soon as they touched you they
- would bounce off.
-
- There was also a Commodore history display, with some of their past machines.
- These included adding machines, calculators, watches, the KIM-1 and the PET, the
- Vic-20 and the various 64's and 128's, the original Amiga 1000, and just about
- everything else.
-
- Along the sides of the Commodore Booth, there was a CDTV with a video upgrade,
- with what seemed to be a high color, 1/3 screen smooth animation. This CDTV had
- a hard drive and a DCTV style external graphics upgrade module.
-
- Another thing that amazed me was the great deals offered by the retailers.
- All the computers were going at cost. My dealer friends felt quite
- ripped off since people were walking away with 1200's and they had not even got
- firm prices for it yet. The deals on 3000's were especially good, and for a
- while we watched a 3000 leave the building once every ten minutes. Gold Disk
- probably had the best software prices, and they had a whole pile of upgrade
- options. ProCalc was going for $115 and the ProPage/ProDraw bundle was going
- for $250. Everything else that they make was going for similarly good prices.
- Keep in mind that these are Canadian prices. If you multiply them by .75 you
- get the equivalent US prices.
-
- My dealer friend bought a 20" Electrohome Multisync monitor for $1000. This
- monitor is regular $2300 here. It syncs down to 15KHz and has a separate
- horizontal and vertical centering for 6 different sync rates. If you've had a
- AGA machine for a while, you would find this feature to be a blessing.
-
- Video Toaster User Magazine had a booth there and was giving away free issues.
- The magazine answered many questions I had about video equipment, so if your
- looking for a magazine that concentrates on video, then is it.
-
- Another magazine caught my eye. Amiga News is a grassroots, newspaper style
- publication. It caries some very good articles and reviews. It is a
- bargin at 95 cents and issue.
-
- A magazine of a different sort is Toast and Coffee. This is a video magazine
- that focuses on Amiga video. This is a great way to see all those toys that
- you can't afford buy.
-
- Migraph was there with their new PS-400 Wand full-page scanner. It is a
- monochrome, 400dpi sheet-fed scanner. There are two versions, one with their
- Touch-Up and OCR software, and one with just the Touch-Up software. You need a
- accelerated Amiga with at lease 4.5 MB of memory. It retails at $899 US with
- OCR and $799 US without. But at these prices I thought that a person could
- easily get a color Epson Scanner for a few hundred more.
-
- Comspec was there with some very capable vinyl sign cutting system by Parallel
- Motion Graphics and Roland.
-
- Electronic Arts was showing off Deluxe Paint IV Version 4.5. Its new features
- are AGA support of all graphics modes, including Productivity mode. It reads
- 24-bit IFF files. There is smoother gradients, translucency and tinting. But
- it paled in comparison to Digital Creations' Brilliance! Unless Electronic Arts
- can pull off a major upgrade soon, I figure Deluxe Paint has been dethroned as
- the King of Amiga Paint Programs. Both DPaint and Brilliance start shipping in
- late January.
-
- I think that my favorite booth in the whole show was the Toronto Commodore
- User's Group. I liked it because it was strange and unusual. They were
- demonstrating a pile of old computers like SuperPets and 128's. These people
- still loved their old computers and are still having a pile of fun with them.
- They also served to remind everyone that Commodore makes more than just Amigas.
-
- Although Commodore does not sell their MS-DOS line in the States, they do just
- about everywhere else. They have a very nifty new 486 color laptop and a new
- 486 Tower. They did seem a little out of place surrounded by Amiga's.
-
-
-
- ADDRESSES OF COMPANIES MENTIONED
-
- ICD Incorporated
- 1220 Rock Street
- Rockford, IL 61101
- (815) 968-8550
- FAX (815) 968-6888
-
- Commodore Business Machines, LTD. (Canada)
- 3470 Pharmacy Ave.
- Agincourt, Ontario
- (416) 499-4292
- FAX (416) 494-9755
-
- Gold Disk, Inc.
- 5155 Spectrum Way Unit 5
- Mississauga, Ontario LW4 5A1
- (416) 602-4000
- FAX (416) 602-4001
-
- Video Toaster User Magazine
- AVID Publications
- 21611 Stevens Creek Blvd.
- Cupertino, CA 95014
- (408) 252-0508
- FAX (408) 725-8035
- Internet AVID@cup.portal.com
-
- Amiga News
- P.O. Box 51
- Peterborough, NH 03458
- (603) 924-9455
- FAX (603) 924-9441
-
- Toast and Coffee
- Videographix, Inc.
- 12219 Nicollet Ave. South
- Burnsville, MN 55337
-
- Migraph Inc.
- 32700 Pacifix Highway s., Ste 12
- Federal Way, WA 98003
- (206) 838-4677
- FAX (206) 838-4702
-
- Comspec
- 74 Wingold Ave.
- Toronto, Ontario M6B 1P5
- (416) 633-5605
- FAX (416) 785-3668
-
- Electronic Arts
- 1450 Fashion Island Blvd.
- San Mateo, CA 94404-2064
- (415) 571-7171
- FAX (415) 571-7993
-
- Toronto Commodore User's Group
- 5334 Younge St #116
- Willowdale, Ontario M2N 6M2
-
-
-
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