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- Path: sparky!uunet!pipex!bnr.co.uk!uknet!mucs!cs.man.ac.uk!gilbertd
- From: gilbertd@cs.man.ac.uk (David Alan Gilbert)
- Newsgroups: comp.sys.acorn.tech
- Subject: Re: CFD: Icon names in templates
- Message-ID: <gilbertd.724438891@cs.man.ac.uk>
- Date: 15 Dec 92 17:01:31 GMT
- References: <4814@svin09.info.win.tue.nl>
- Sender: news@cs.man.ac.uk
- Lines: 24
-
- In <4814@svin09.info.win.tue.nl> wsinda@wsintt02.info.win.tue.nl (Dick Alstein) writes:
-
- >Upon which you have to adapt the program. You may have to check
- >every line in which an icon is referred to. Of course you can get
- >around it partly, by setting a constant or variable (e.g. put a
- >line like '#define OK_button 2' in a C header file). But you
- >still have to take care that the icon numbers in the template
- >definition match those in the program. It becomes a real pain if
- >you tend to develop a program stepwise (add a feature, test it,
- >add another feature, etc.).
-
- One solution would be imbedding the names in the template
- file and then just adding the lookup to the library.
-
- Better would be a combined template/code editor, so that
- you would edit code that should be called etc. when that icon
- was activated. All naming etc. would be taken
- care of by the editor.
-
- Dave
- --
- -------------------------------------------------------------------------------
- - David Alan Gilbert - gilbertd@cs.man.ac.uk - G7FHJ@GB7CRG -
- ------(Programmers don't sleep - they just park their heads)-------------------
-