home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.os.msdos.programmer
- Path: sparky!uunet!gumby!ursa!ursa!eball12
- From: eball12@ursa.calvin.edu (Edward Ball)
- Subject: Bypassing BIOS key interrupts...
- Message-ID: <eball12.724465747@ursa>
- Sender: news@calvin.edu
- Organization: Calvin College
- Date: Wed, 16 Dec 1992 00:29:07 GMT
- Lines: 13
-
- I've noticed that in some games (Star Control II, for example) multiple
- key presses can be detected at the same time, on or off. I can only
- assume they use the BIOS key scan codes for pressing and releasing keys.
- My questions is, how do you bypass the standard keypress buffer (or
- whatever it is called) and just read the scan codes without having to
- worry about pulling such keypresses off the buffer or worrying about
- repetition speed or anything like that? I just want to know when a key
- is down, and when it is no longer down. I'm sure it can be done...
- anyone have any ideas???
-
- --
- -- Edward Ball, .sigless Knight -------------------- eball12@calvin.edu --
- --
-