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- From: chrisg@cbmvax.cbm.commodore.com (Chris Green)
- Newsgroups: comp.graphics.research
- Subject: comp.graphics.research
- Message-ID: <11561@sun13.scri.fsu.edu>
- Date: 17 Dec 92 02:17:16 GMT
- Sender: news@sun13.scri.fsu.edu
- Reply-To: chrisg@cbmvax.cbm.commodore.com (Chris Green)
- Organization: Commodore, West Chester, PA
- Lines: 16
- Approved: murray@vs6.scri.fsu.edu
- X-Submissions-To: graphics@scri1.scri.fsu.edu
- X-Administrivia-To: graphics-request@scri1.scri.fsu.edu
-
-
- Has anyone ever attempted to take advantage of the
- "infinite-frame-rate" of raster scan devices, particularly video?
- What I mean by this to render your animation with the knowledge
- that each pixel is (for instance) 35ns later than the preceeding
- pixel, and that each scan-line is ~63uS later than the preceeding
- one. Given appropriate temporal filtering, and a general enough
- 4-d ray-tracer, shouldn't this provide a potential for improved
- quality? Is anyone familiar with any research or applications
- of this? I'm familiar with Don Mitchell's paper on interlace
- and chroma filtering for video.
-
-
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