home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.graphics.animation
- Path: sparky!uunet!elroy.jpl.nasa.gov!swrinde!cs.utexas.edu!uwm.edu!spool.mu.edu!umn.edu!csus.edu!netcom.com!netcomsv!dms!petrick
- From: petrick@dms.agames.com (Jim Petrick)
- Subject: Re: Repost: Looking for a MAC based 2D "flipbook" animator
- Message-ID: <1992Dec16.020914.23975@dms.agames.com>
- Organization: Atari Games Corporation
- References: <Bz3LAM.7zH@usenet.ucs.indiana.edu> <Jack_Palevich-121292113250@kip-37.taligent.com>
- Date: Wed, 16 Dec 1992 02:09:14 GMT
- Lines: 33
-
- In article <Jack_Palevich-121292113250@kip-37.taligent.com> Jack_Palevich@Taligent.com (Jack Palevich) writes:
- >In article <Bz3LAM.7zH@usenet.ucs.indiana.edu>,
- >jrkrause@silver.ucs.indiana.edu (Jim Krause) wrote:
- >
- >> I am looking for a Mac-based 2D animation program. I want
- >> something suitable for creating cartoons which will be output to
- >> videotape (NTSC).
- >>
- >> Ideally I would like something that is basically a paint program
- >> geared to deal with multiple frames. Features such as a "light table" or
- >> "onionskin" function allowing me to see one frame while working
- >> on another would be nice.
- >>
- >
- >I don't think I've seen onion-skinning on Mac animation programs. One
- >reason is that most Mac programs have to run in 1-bit, where it's harder to
- >render the underneath images. Instead, some Mac animation programs have an
- >alternative interface: You can see the _actual_ animation running on one
- >part of the screen at the same time as you edit the frames on another part
- >of the screen. IMHO this is even better.
- >
-
- I'm not really sure what this 0ne-bit crap is all about, but you might look
- into Animation Works from GoldStar (Toronto) I think. It has the onionskin,
- and the separate view window and lots of other stuff.
- -- jim
-
-
-
- --
- ===========================================================================
- Atari Games Corp. -- jim petrick
- Milpitas, Ca petrick@agcvax.agames.com
-