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- Xref: sparky comp.graphics:13039 comp.graphics.animation:1370
- Newsgroups: comp.graphics,comp.graphics.animation
- Path: sparky!uunet!pipex!mfmail!sts
- From: sts@mfltd.co.uk (Steve Sherwood)
- Subject: Re: POV bug when rendering 640x480
- Message-ID: <1992Dec18.150404.28455@mfltd.co.uk>
- Sender: news@mfltd.co.uk (News Login)
- Reply-To: sts@mfltd.co.uk
- Organization: Micro Focus Ltd, Newbury, England
- References: <SBCHANIN.92Dec16025233@raisin-nut.ai.mit.edu> <1go1vaINNr7h@iskut.ucs.ubc.ca> <SBCHANIN.92Dec17161318@raisin-nut.ai.mit.edu>
- Date: Fri, 18 Dec 1992 15:04:04 GMT
- Lines: 23
-
- In article <SBCHANIN.92Dec17161318@raisin-nut.ai.mit.edu>, sbchanin@ai.mit.edu (Steve Chanin) writes:
- |>
- |> I'm using Ver 1.0.ibmicb on a Gateway 2000 486DX2/50 the problem comes
- |> up (for example) when I render sunset.pov.
- |>
- |> Thanks,
- |> Steve
- |> --
- |>
-
- I have rendered sunset.pov to 640x480 and the image is perfect. I have rendered
- several images, some of them stunning, and no rogue lines.
- The version of POV is 1.0, and is running on both an Oki i860 and
- an NEC Mips X-Workstations.
-
- Steve
- --
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- Extn 5543, sts@mfltd.co.uk, !uunet!mfocus!sts
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