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- Newsgroups: comp.databases.ingres
- Path: sparky!uunet!usc!sdd.hp.com!cs.utexas.edu!sun-barr!ames!nsisrv!stars.gsfc.nasa.gov!thompson
- From: thompson@stars.gsfc.nasa.gov (William Thompson, code 682.1, x2040)
- Subject: Re: Windows 4GL vs. ESQL interfaces
- Message-ID: <15DEC199221101939@stars.gsfc.nasa.gov>
- News-Software: VAX/VMS VNEWS 1.4-b1
- Keywords: ESQL, Windows 4GL, database interface.
- Sender: usenet@nsisrv.gsfc.nasa.gov (Usenet)
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- Organization: NASA/GSFC-Laboratory for Astronomy and Solar Physics
- References: <kitchel.724345020@manta> <1992Dec14.213759.16791@pony.Ingres.COM> <BzB2H3.1wu@news.water.ca.gov> <1gkudhINNalc@hayaku.protocol.zycad.com>
- Date: Wed, 16 Dec 1992 01:10:00 GMT
- Lines: 17
-
- In article <1gkudhINNalc@hayaku.protocol.zycad.com>, dominick@protocol.zycad.com writes...
-
- (stuff deleted)
-
- >I may be true that Inges Windows/4GL is tied (heavily) to the GUI, but for
- >someone who needs to rapidly develop an X based database application it's
- >probably the best way to go. I've also found it to be a good way to
- >rapid prototype an application (you get functional windows very quickly).
- >However, given enough time and money, I would have to say I would develop
- >my application using ESQL/C and and a good GUI development package. I think
- >(IMHO) the later would produce a much more maintainable application
- >than one written in W4gl.
-
- You start by saying how good W4GL is, and then you say you'd rather not use it.
- Could you expand on why you end up with that conclusion?
-
- Bill Thompson
-