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- Newsgroups: alt.sys.amiga.demos
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!caen!batcomputer!reed!henson!news.u.washington.edu!glia!crystal
- From: crystal@glia.biostr.washington.edu (Crystal)
- Subject: Re: Criti!
- Message-ID: <crystal.724095118@glia>
- Sender: news@u.washington.edu (USENET News System)
- Organization: University of Washington
- References: <crystal.723693722@glia> <MKNIP.92Dec7131340@bulldozer.hut.fi> <10227@cbmger.de.so.commodore.com> <Bz0yG8.3o1@mentor.cc.purdue.edu>
- Date: Fri, 11 Dec 1992 17:31:58 GMT
- Lines: 61
-
- In <Bz0yG8.3o1@mentor.cc.purdue.edu> kodak@mentor.cc.purdue.edu (Jason 'KodaK' Balicki) writes:
-
- >In article <10227@cbmger.de.so.commodore.com> peterk@cbmger.de.so.commodore.com (Dr Peter Kittel Germany) writes:
- >>In article <MKNIP.92Dec7131340@bulldozer.hut.fi> mknip@niksula.hut.fi (Mats Anders Knip) writes:
- >>>
- >>>You CAN NOT make ANY sound on the amiga without using samples! NONE!
- >>
- >>Errrm, ever heard about a beastie named SONIX (or MusiCraft)??? This came
- >>with a sound synthesizer section. I have disks full of Sonix music, and
- >>a lot of the pieces only use synthesized instruments, no samples. (Yes,
- >>there were *also* sampled instruments, but they were only one of several
- >>kinds.) And it's also really nice music. The Sonix format is even supported
- >>by current multimedia software like AmigaVision!
- >>
-
- >Bzzt. Come on, you should know better than this! You build the sounds
- >with waveforms, you can call it "synthesized", but the hardware recognizes
- >it as a sample.
-
- >>Please don't post such absolute statements and even blame and insult another
- >>poster when you don't have your facts straight.
-
- >He's right. Even if you manualy build the sample (waveform, sound ... )
- >it's still a sample, here's a C def for a sinewave:
-
- >BYTE chip sinewave[8] ={0,90,127,90,0,-90,-127,-90};
- >(dc.b 0,90,127,90,0,-90,-127,-90 in Assembly)
-
- So it *IS* programming! Just like I originally thought! Just like we had
- to do on the Apple ][ which had no "sample" capability. And since (from my
- computer science courses) hardware is only capable of recognizing patterns
- of on/off switches, whether the sound is something a programmer "synthesized"
- with programming, or "sampled" with a microphone, it is all read the same way
- by the computer - as on/off switches. It doesn't care HOW the 1's and 0's
- got there, it just reads it.
-
- I suspect however that terminology is bogging us all down, because "sampless"
- in my world are those things created by using a microphone and "synthsized"
- are those sounds created by manually writing programs such as above. Which
- is why there are so few instruments in Sonix - to program them all would be
- time-consuming in the extreme... And I've noticed that instruments can be
- manipulated much easier (via programming) than can "samples" of sounds because
- of the purity of the "notes".
-
- >As you can see, you're just building the SAMPLE. (I'd do an example of,
- >say, the first ten seconds of The Star Spangaled Banner, but I wouldn't
- >want to waste the bandwidth. :) But it WOULD be done about the same,
- >just longer. :)
-
- >>Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions...
- >>Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk
- >>Wer's nicht kann, soll's bleiben klopfen oder Steine lassen!
-
- >--Jason Balicki
- >kodak@mentor.cc.purdue.edu
-
- Have I got it figured out yet? :>
-
- Crystal
- ;>
-
-