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- Path: sparky!uunet!usc!chaph.usc.edu!aludra.usc.edu!not-for-mail
- From: tehyang@aludra.usc.edu (Teh Kao Yang)
- Newsgroups: rec.games.video
- Subject: Re: Turbo CD upgrade
- Date: 20 Nov 1992 13:38:19 -0800
- Organization: University of Southern California, Los Angeles, CA
- Lines: 28
- Message-ID: <1ejlsbINNr3d@aludra.usc.edu>
- References: <1992Nov17.181904.14369@kong.gsfc.nasa.gov> <1992Nov19.043148.12249@bluemoon.use.com> <98532@netnews.upenn.edu>
- NNTP-Posting-Host: aludra.usc.edu
-
- In article <98532@netnews.upenn.edu> din@gradient.cis.upenn.edu (Clarence Din) writes:
- >In article <1992Nov19.043148.12249@bluemoon.use.com> grant@bluemoon.use.com (Grant DeLorean) writes:
- >>
- >> I am surprised by the rave reviews that Y's gets. It is graphically
- >>unimpressive, and the play is clumsy. Especially after just completing
- >>Zelda III on my SNES last week. Maybe Y's gets better as it goes along...
-
- IMHO Y's on the TG CD has the best music I've ever heard in a video game. The
- opening intro music and shrine music are my favorites. I'm one of those people
- that considers music to be just as important as graphics and gameplay. And when
- I say good music I don't mean just how many sound channels are used or how
- clear it sounds. What is important is the composition.
-
- >SNES hands down. Super R-Type is clearly superior to TG-16 R-Type,
- >true.
-
- No %$*! way!! You've got to be kidding. Super R-Type is one of worst shooters
- I've played. It's boring, has flicker and slowdown. It in no way compares to
- the classic R-Type I, which was translated very well to the Tg-16.
-
- > However, comparing my Super Darius on CD to SNES' Darius Twin,
- >I would have to go with my TG-CD version.
-
- Definitely. Darius Twin's biggest problem is that the first 6 levels are too
- easy and boring, and the last level is impossible.
-
- -Teh Kao
-
-