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- From: dif@bhprtc.scpd.oz.au (David Faulkner)
- Subject: Re: Trick to find traps in a room (spoiler, I guess)
- Message-ID: <1992Nov17.030113.3132@bhprtc.scpd.oz.au>
- Keywords: traps, spoiler, trick
- Organization: BHP Steel, Sheet & Coil, Research & Technology Centre
- References: <schuyler.721817034@acf9>
- Date: Tue, 17 Nov 92 03:01:13 GMT
- Lines: 31
-
- schuyler@acf9.nyu.edu (Gabriel M. Schuyler) writes:
-
- >Here's a neat little trick I discovered by accident, on how to find traps in
- >a room without being anywhere near them:
- >
- >And here's my control-L:
- >
- >If you engrave with a wand of secret door detection, any traps in the room will
- >be uncovered. So, if you engrave to try to figure out what a wand is, and a
- >trap appears in the room, you know you've got a wand of secret door detecti^n.
- >
- >'course, I didn't extensively test this, but it worked for me. . . .
-
- This can have it's down side. Be very careful in shops.
-
- I engraved with a wand in a huge general store on DLvl 2, and it
- happened to be a wand of secret door detection. Unfortunately, I also
- happened to be standing next to a large mimic at the time, masquerading
- as a potion. Wands of secret door detection, besides revealing traps and
- secret doors, also reveal mimics and other hiding nasties:
-
- You cannot escape from the large mimic. -more-
- The large mimic hits. -more-
- The large mimic hits. -more-
- You die!
-
- -dif-
- --
- Dave Faulkner, Research Engineer (dif@bhprtc.scpd.oz.au)
- BHP Coated Products Division, Research and Technology Centre
- Port Kembla, New South Wales, Australia.
-