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Text File  |  1992-11-15  |  904 b   |  22 lines

  1. Newsgroups: rec.games.hack
  2. Path: sparky!uunet!haven.umd.edu!darwin.sura.net!spool.mu.edu!think.com!rpi!batcomputer!munnari.oz.au!uniwa!DIALix!rswa
  3. From: rswa@DIALix.oz.au (Radio Spares)
  4. Subject: Re: stuck in first level of hell
  5. Organization: DIALix Services, Perth, Western Australia
  6. Date: Mon, 16 Nov 92 00:42:17 GMT
  7. Message-ID: <1992Nov16.004217.13209@DIALix.oz.au>
  8. References: <Bx5IAx.7EK@helios.physics.utoronto.ca> <1992Nov06.003924.9216@DIALix.oz.au> <BxGpMH.3qv@news.cso.uiuc.edu> <1992Nov10.101701.12964@cs.ruu.nl>
  9. Lines: 11
  10.  
  11. In <1992Nov10.101701.12964@cs.ruu.nl> wgsiemel@cs.ruu.nl (Willem Siemelink) writes:
  12.  
  13. >P.S.  If you have no principles you can try by save and restore, saving when
  14. >you succesfully pass a trapdoor, restoring when you fail (fall)
  15.  
  16. Sorry, I'd rather not play than play like that.  I'm getting so desparate
  17. I actually started play Moria again on the weekend. Sigh.
  18.  
  19. Clark
  20.  
  21.  
  22.