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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!darwin.sura.net!Sirius.dfn.de!math.fu-berlin.de!uni-paderborn.de!jerry
- From: jerry@uni-paderborn.de (Gerald Siek)
- Newsgroups: rec.games.abstract
- Subject: Re: Abalone.
- Date: 16 Nov 1992 11:58:00 GMT
- Organization: University of Paderborn, Germany
- Lines: 9
- Message-ID: <1e82c8INNolv@uni-paderborn.de>
- References: <1drk4nINNd6q@transfer.stratus.com>
- Reply-To: jerry@uni-paderborn.de
- NNTP-Posting-Host: planck-bb.uni-paderborn.de
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- Howard Ship (hship@sw.stratus.com) wrote about Abalone:
- :
- : First, it stalemates easily. It needs a rule like go's "ko" rule.
-
- I've never played Go (though I have a general idea of the game rules).
- Could you give an example of the "ko" rule?
-
- --
- Gerald Siek - jerry@uni-paderborn.de - University of Paderborn, Germany
-