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- From: tsa@cellar.org (The Silent Assassin)
- Newsgroups: comp.sys.mac.programmer
- Subject: 3D graphics...
- Message-ID: <81XcuB4w164w@cellar.org>
- Date: 17 Nov 92 00:32:42 GMT
- Sender: bbs@cellar.org (The Cellar BBS)
- Organization: The Cellar BBS and public access system
- Lines: 13
-
- Anyone have any source for doing 3D graphics? I want to be able to draw a
- line, defined by the endpoints (x1,y1,z1) and (x2,y2,z2) and draw them on
- the 2D coordinate plane of the screen. I managed to whip something up using
- lots of sines and cosines and junk like that, but altho it looks decent, it
- definately isn't right. (still looks cool tho)
-
- Also how about source for phong or ray-tracing?
-
-
- Disclaimer: none. /earth is 98% full, please delete anyone you can.
- tsa@cellar.org | weeks quote:" Whenever 'A' attempts by law to impose his
- moral standards on 'B', 'A' is most likely a scoundrel"-H.L. Mencken
- "Mispelled? Impossible! I have an error-correcting modem."
-