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- Newsgroups: comp.sys.mac.games
- Path: sparky!uunet!charon.amdahl.com!pacbell.com!ames!riacs!olympus.arc.nasa.gov!owen
- From: owen@olympus.arc.nasa.gov..arc.nasa.gov (Owen S. Nishioka)
- Subject: Re: BlockOut for the Mac???
- Message-ID: <1992Nov18.230530.6315@riacs.edu>
- Sender: news@riacs.edu
- Organization: Nasa-Ames Research Center
- References: <1ecrf2INN6e0@usenet.INS.CWRU.Edu> <1992Nov18.215950.2154@mksol.dseg.ti.com>
- Date: Wed, 18 Nov 92 23:05:30 GMT
- Lines: 29
-
- In article <1992Nov18.215950.2154@mksol.dseg.ti.com> joel@dseg.ti.com writes:
- >
- >In article 1ecrf2INN6e0@usenet.INS.CWRU.Edu, jmt8@po.CWRU.Edu (James M. Trela) writes:
- >>
- >>I believe it is called WellTris...I have seen it but I can't
- >>
- >> remember where...
- >
- >
- >There IS a version of BlockOut for the Mac. I saw it at my local software
- >store. Unfortunately, I don't know any of the particulars, i.e., color, etc.
- >
- Particulars...Let's see. My version, which I believe was the only one,
- is black and white, and (IMHO) poorly implemented. It works
- _marginally_ under sys7, but the (mark it as one for the anti-software
- protection people) pass codes portion of the game screws up. (It draws
- a piece and asks you to identify the color of the block on the manual.
- Unfortunately, due to incompatibilities, it doesn't draw the piece.
- Makes it a little difficult. But I digress. Poor sound (IBMish). If
- memory serves, it was published by California Dreams or something like
- that. Don't know if its still on the market.
-
-
-
- -----------------------------------------------------------
- _|_|_| _| _| owen@olympus.arc.nasa.gov
- _| _| _|_| _|
- _| _| _| _|_| -These are my personal views...
- _|_|_| _| _| After all, who else would want 'em!
-