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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!panther!mothost!lmpsbbs!areaplg2.corp.mot.com!bhv
- From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
- Subject: Re: Pools of Darkness - Did anyone finish this game at Veterans Level(Spoiler)
- Organization: Motorola, CCR&D, CORP, Schaumburg, IL
- Date: Mon, 23 Nov 1992 23:45:35 GMT
- Message-ID: <1992Nov23.234535.18356@lmpsbbs.comm.mot.com>
- References: <7067@dove.nist.gov>
- Sender: news@lmpsbbs.comm.mot.com (Net News)
- Nntp-Posting-Host: 137.23.47.37
- Lines: 50
-
- In article <7067@dove.nist.gov> glenn@sloth.ncsl.nist.gov writes:
- )
- )
- )I've finally gotten past Bane and his right hand man and am now in the maze.
- )I couldn't get past the three battles in anything but Novice Level.
- )What's worse, the maze is even HARDER. Did anyone out there A) finish
- )the game, and B) finish it at Veterans Level? I become very bitter when
- )I find games developed that cannot be beat. I have found that I really
- )didn't like POD because it was mostly Hack-N-Slash (Typical *POOR*
- )AD&D), towards the end there was only one path to follow (the choices
- )that you were given still led to the exact same thing, once again
- )Typical *POOR* AD&D), and the hack-n-slash became impossible to
- )beat at the end at the normal level(Blue Bane's Minions do double your
- )damage back at you, so with their hit points I tended to die before
- )killing many of them and most of my guys have near 160-200 hit points,
- )not to mention the dozens of EOBs). All in all I found it like playing
- )AD&D run by a terrible and sadistic DM. I don't mind Hack-N-Slash but
- )it needs to be balanced with real puzzles and *REAL* player's choices.
- )When will they learn???
-
- The game was definitely hard, and I think I finished it at normal level
- rather than Veterans (not sure anymore).
-
- It *is* hack and slash. And it is tough. However, it is *not* impossible
- hack & slash. It is a *very* rare computer game that gives you any sort of
- 'choice' as to the ending - Wizardry 7 (and 6 to a lesser extent) is the only
- one I can think of offhand. Even in w7 your ultimate objective is set, but
- you get to pick your allies.
-
- However, if you are hacking on Blue Bane Minions with a sword/melee weapon,
- you *deserve* to loose (IMO).
-
- Use a bow or missile weapon! Use magic! Use a scroll! (There is a
- battle where no magic or scrolls are available, so you'd better have some
- bows for that one. Preferably the ones that give you a strength bonus -
- I believe they are called 'fine longbows' and are *not* magical so you can
- take them to other dimensions. You can still cast prepatory magic, so if
- you don't all have girdles of storm giant strength, cast enlarge.)
-
- For the challenge level, you often still have no magic, but you can get
- scrolls. Use them! The normally so-so meteor-swarm is very good from a
- scroll, for example.
-
- A 'tactical withdrawl' is also a good idea - if you get toasted slugging
- it out toe-to-toe, retreat to an area where the enemy can't all get to
- you at once.
-
- Hack-and-slash demands a certain amount of thinking to solve the problem(s)
- just like solving a puzzle - it's a tactical/strategic problem rather than a
- puzzle however.
-