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- Path: sparky!uunet!dtix!oasys!lewis
- From: lewis@oasys.dt.navy.mil (William Lewis)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Re: Wolfenstein maze, self induced insanity?
- Message-ID: <27781@oasys.dt.navy.mil>
- Date: 23 Nov 92 14:08:27 GMT
- References: <1em0bhINN7rb@phad.hsc.usc.edu>
- Reply-To: lewis@oasys.dt.navy.mil (William Lewis)
- Distribution: usa
- Organization: Carderock Division, NSWC, Bethesda, MD
- Lines: 27
-
- In comp.sys.ibm.pc.games, lfreeman@phad.hsc.usc.edu (Leny Freeman) writes:
- >I am playing Wolf 3D, episode 2 operation Eisenfaust, level 8. There
- >is a secret passage off one of the main corridors. This secret
- >passage leads to another secret passage and to another and to another
- >etc. ad infinitum. Sometimes these passages lead to 2 secret
- >passages. I spent an hour 'pushing back blocks' and finally couldn't
- >find my way out.
- >
- >Question: Do these passages lead anywhere or did I just fall into a
- >trap of my own creation?
-
- **************Spoiler's below*************************************
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- This is a trap maze as far as I'm concerned, I bought the hint book
- when I bought the game, and there's just not enough stuff in the maze
- to make it make it worth your while. You'll never get 100% secret by
- even attempting it because there are certain passages that if you go
- one way, you'll block the other, thereby leaving a pushwall unpushed.
- You're also likely to run into Hans, and he'll just blow you away.
-
- Bill,
- No sig. file, I still don't know how to create one.
-