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- From: peterb+@CMU.EDU (Peter Glen Berger)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: StarControl II - SUMMARY
- Message-ID: <kf40sV600iUxM3gGFE@andrew.cmu.edu>
- Date: 22 Nov 92 22:48:01 GMT
- Organization: School of Computer Science, Carnegie Mellon, Pittsburgh, PA
- Lines: 60
-
- WARNING! POSSIBLE SPOILERS FOLLOW!
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- Okay. Here is what I HAVE DONE so far:
-
- o found the Chenjesu & mhrrnm planet.
- o Allie with the Spathi, had them disappear, and got the transmitter
- (with which I talked to the Chenjesu).
- o Saved the Shofixti, and used them to start the Yehat Civil War.
- o Found the originators of the crystal ships, and got the destruct code
- from them so I can protect myself.
- o Found the Ur-Quan hulk, and got some warp pod thingie.
- o Got the Mycon Egg-case, and used it to convince the Syreen to help me.
- o Continually told the Phunk to go home and stay away from the Yehat.
- o Inadvertently allowed the Zog-fat-Pik to get annihilated (am I doomed
- to lose the game now?)
-
- What I HAVENT done yet (that I know about, that I want to know).
-
- o How do I deal with the Ilwrath?
- o Where are the Syreen Penetrators?
- o I haven't even ventured NEAR ur-quan/kohr-ah territory when I didn't
- have to. Must I?
-
-
- On another note, what do you all think is the optimal combat combination
- of either ships or technology for your flagship? I've found the
- following:
-
- VUX --> kick their buts with Spathi
- Umgah --> use flagship (shots penetrate shield).
- Ilwrath --> I don't know.
- Yehat --> I don't know.
- Ur-Quan --> Ort (oh, yeah, I found the Ort! Has anyone had problems
- getting them to "go-go!"?
-
- Peter
-