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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!rpi!newsserver.pixel.kodak.com!laidbak!timesink!mikebo
- From: mikebo@timesink.chi.il.us (Michael Borowiec)
- Subject: Re: Wolfenstein maze, self induced insanity?
- Message-ID: <1992Nov22.084523.4219@timesink.chi.il.us>
- Organization: HAM Radio Station N9EUZ, Naperville, IL
- References: <1em0bhINN7rb@phad.hsc.usc.edu>
- Distribution: usa
- Date: Sun, 22 Nov 1992 08:45:23 GMT
- Lines: 24
-
- In article <1em0bhINN7rb@phad.hsc.usc.edu> lfreeman@phad.hsc.usc.edu (Leny Freeman) writes:
- >I am playing Wolf 3D, episode 2 operation Eisenfaust, level 8. There
- >is a secret passage off one of the main corridors. This secret
- >passage leads to another secret passage and to another and to another
- >etc. ad infinitum. Sometimes these passages lead to 2 secret
- >passages. I spent an hour 'pushing back blocks' and finally couldn't
- >find my way out.
- >
- >Question: Do these passages lead anywhere or did I just fall into a
- >trap of my own creation?
- >
-
- This is a quagmire of a maze... the deeper you go, the harder it is
- to find your way out... There's nothing of real interest in there,
- altho the authors throw you a bine or two in the way of treasure and
- an anchor or two with some mean dudes. (-8 First time I looked at
- this maze with a map editor I laughed... I also got hopelessly lost
- in there and looking at it from on high, you'll know why!
- - Mike
-
- --------------------------------------------------------------------------
- Michael Borowiec - HAM Radio Station N9EUZ - mikebo@timesink.chi.il.us
- >>> Dedicated to the Pursuit of Computer Assisted Time Dissipation <<<
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