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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!cs.utexas.edu!ut-emx!ccwf.cc.utexas.edu
- From: parker@ccwf.cc.utexas.edu (Bryan Parker)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Weird Island
- Message-ID: <83996@ut-emx.uucp>
- Date: 19 Nov 92 22:06:50 GMT
- Sender: news@ut-emx.uucp
- Organization: The University of Texas at Austin, Austin TX
- Lines: 16
-
- This is a pretty decent shareware graphic adventure game. The interface is
- much like a LucasArts(?) game with 'take','examine','speak' commands which
- you use on various items. The area graphics however, are still shots and
- have a sort of B&W look to them. Not bad at all, though.
-
- The files weird1.zip and weird2.zip can be found at wuarchive in the
- pub/MSDOS_UPLOADS area. I'll check right now and see if they're still there.
-
- One more thing... I am stuck in the game... :-) Possible spoilers...
-
- I cannot get past the temple door, the retreat door, or the sand soldier. I
- have the coconut (broken in two), the seaweed, the droppings (hehe), the can,
- ... er, a few other items, I can't remember 'em all. Anybody gotten past these
- points?
-
-
-