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- Newsgroups: comp.sys.hp48
- Path: sparky!uunet!caen!umeecs!saturn!chiner
- From: chiner@saturn (Are we having fun yet?)
- Subject: Re: TRON, how do you play it?
- Message-ID: <1992Nov16.225501.14117@zip.eecs.umich.edu>
- Sender: news@zip.eecs.umich.edu (Mr. News)
- Reply-To: chiner@nova.gmi.edu
- Organization: GMI/EMI CIM Lab
- X-Newsreader: Tin 1.1 PL3
- References: <2b01fbd4.2125.1comp.sys.hp48.1@hpcvbbs.cv.hp.com>
- Date: Mon, 16 Nov 1992 22:55:01 GMT
- Lines: 15
-
- akcs.joehorn@hpcvbbs.cv.hp.com (Joseph K. Horn) writes:
- : Regarding TRON, my students insist that you can steer into tiny
- : passageways that are very difficult to navigate through, and from there
- : go to other playing fields or screens or levels of some such thing.
- : Personally, I've never had the patience to try. Good luck.
- :
- : -jkh-
- :
- THIS IS INDEED TRUE! Theres a passagway in each corner of the field that is
- one "ship" thick. On a slow (low) level, it's do-able. There's even a
- little message on the top and bottom lines.
- --
- Mark Wilder chiner@nova.gmi.edu
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