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- Path: sparky!uunet!usc!cs.utexas.edu!uwm.edu!psuvax1!psuvm!jjl101
- Organization: Penn State University
- Date: Sat, 21 Nov 1992 14:47:11 EST
- From: J.J. Lehett <JJL101@psuvm.psu.edu>
- Message-ID: <92326.144712JJL101@psuvm.psu.edu>
- Newsgroups: comp.sys.atari.st
- Subject: Re: 16MHz & GEnie
- References: <1992Nov16.143321@cs.bham.ac.uk>
- <1992Nov20.020401.12428@admiral.uucp>
- Lines: 27
-
- In article <1992Nov20.020401.12428@admiral.uucp>, dave@admiral.uucp (Dave
- Litchman) says:
- >
- >In article <1992Nov16.143321@cs.bham.ac.uk> dxo@cs.bham.ac.uk (David Oakley)
- >writes:
- >>Two questions...
- >>
- >>1> Anyone any ideas on getting my Mega/STE into 16MHz mode before
- >>running games which boot from the bootsector?
- >
- >Here's an idea. Forget it. Most games "break the rules" and are so dependent
- >on
- >the system timing of an 8Mhz ST, that they just won't run in 16Mhz.
- >
- >
-
- Bry Edewaard has written such a program... it allows one to use a seperate
- boot disk to kick the MSTe into 16Mhz mode then allows you to insert game disk
- with bootsector to continue the bootup process...
-
- Send mail to bryedewaard@delphi.com for more info.
- ------------------
- J.J. Lehett : Atari's, puzzles, games, chaos, fractals, math....
-
- - Work: JJL101@psuvm.psu.edu Penn State CAC
- - Genie: J.LEHETT2
- - Delphi: JLEHETT@delphi.com
-