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- Path: sparky!uunet!ukma!usenet.ins.cwru.edu!agate!apple!decwrl!contessa!mwm
- From: mwm@contessa.palo-alto.ca.us (Mike Meyer)
- Subject: Re: Programming
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.advocacy
- Distribution: world
- References: <mwm.2n4z@contessa.palo-alto.ca.us> <1e43mkINNler@ub.d.umn.edu> <mwm.2n8f@contessa.palo-alto.ca.us> <1e4r1uINN2jt@ub.d.umn.edu>
- X-NewsSoftware: Amiga Yarn 3.4, 1992/08/12 15:49:52
- Keywords:
- Summary:
- Message-ID: <mwm.2njn@contessa.palo-alto.ca.us>
- Date: 15 Nov 92 12:22:01 PST
- Organization: Missionaria Phonibalonica
- Lines: 169
-
- In <1e4r1uINN2jt@ub.d.umn.edu>, rfentima@ub.d.umn.edu (Robert Fentiman) wrote:
- > In article <mwm.2n8f@contessa.palo-alto.ca.us> mwm@contessa.palo-alto.ca.us (Mike Meyer) writes:
- > >These sound like things you want to write games, or to do
- > >presentations. They also aren't unique to AMOS; any serious multimedia
- > >or presentation tool has those capabilities. I'd be surprised if most
- > >of those aren't better for building presentations than AMOS. Guess
- > >what that leaves AMOS most suitable for?
- >
- > LOTS of stuff. I HIGHLY doubt that multimedia or presentation tools
- > have the versatility of AMOS. How many multimedia programs let you
- > write spreadsheets and databases.
-
- Most of them.
-
- > I suggest you find someone so you can look at the AMOS manual.
-
- Well, since I don't know anyone locally who uses AMOS, I have to ask
- on the net. You're handy. Want to mail me a copy of yours?
-
- > >Utilities can? System-friendly, AUISG-compliant utilities? The
- ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^
- > >evidence indicates otherwise.
- >
- > Database, Spreadsheet, Video-Titler, etc...
-
- What utilities you can write is immaterial. Almost any multimedia tool
- can do most or all of those. What matters is the stuff you ignored; the
- stuff I underlined.
-
- If AMOS is so all-fired easy, it should be *TRIVIAL* to write a
- utility (any utility; you choose it) that meets those criteria.
-
- > >I'd be surprised if it's really super-simple compared to all other
- ^^^
- > >languages.
- >
- > Then obviously, you haven't even ATTEMPED to look at the contents of an
- > AMOS program (in other words, since you haven't programmed in it, you
- > are NOT qualified to judge if it is simple or not).
-
- You're wrong - I have read AMOS code. It's a modern BASIC with lots of
- gaming extensions. If that's radically wrong, let me know.
-
- In the meantime, are you qualified to judge *ALL* other languages?
- There are LOTS of languages that make assembler or the FORTRAN family
- (Pascal,C,Algol,etc.) look painful; they share features with the BASIC
- family. There are languages that let you do the equivalent of your
- LOADIFF example with 0 lines of code (click on insertion point; click
- on "loadimage"; use file requester to select the file; done).
-
- > I have programmed
- > in AmigaBASIC, C, Pascal, AmigaDOS scripts, UNIX scripts, and AMOS
- > definiely IS EASY.
-
- Ignore the last question - if that's the limit of your experience, you
- aren't qualified to judge if AMOS is easy. Try AmigaVISION, CanDo,
- SAS, the Director, Visual Basic, enough Scheme to understand
- continuations, and SmallTalk. Then tell me that AMOS is
- "super-simple".
-
- > The things amos does teach is modularity
-
- It does? Then the people who wrote the code I looked at are poor
- students.
-
- > Since you haven't esatablished you PROOF (as you have VERY little experience with AMOS)
-
- All I ask is that someone show that someone state for certain that you
- can disable the buggy AMOS behavior. That's pretty easy, isn't it.
-
- > >> C is a good language,
- > >
- > >Giggle. Oh well - I guess that's to be expected if you think that
- > >typical AMOS behavior is acceptable.
- >
- > I suppose that comment is to be expected for a person who is closed
- > minded that ALL languages have advantages over others. So exactly what
- > DO you think is a good language?
-
- Sorry, I *know* that all languages have advantages over others. AMOS
- is pretty clearly OK for writing games. Unfortunately, it apparently
- has bugs that nobody knows how to work around, which makes it
- unsuitable for anything else. C is OK as a portable assembler; there
- are better languages that fill the "high-level assembler" slot (Turing
- and Euclid come to mind), but they don't cover the "portable" half as
- well. Mostly, they're better because they don't have the syntactic
- warts that C has.
-
- As for what I think is a good language, I'll tell you what I *want* in
- a language. Let's start with a clean, regular syntax, because that's
- least important. However, the programmer needs to be able to extend
- the syntax, and a clean syntax helps a lot there. Likewise, the
- programmer should be able to add data types and operations on them
- that are indistinguishable in use from the built-in types and
- operations. There should be built-ins for manipulating extensible
- collections of data, preferablly in an ordered fashion. It should have
- a garbage collector, so you don't can't make allocation errors. You
- should be able to created code/data objects that use the same code
- with different objects as a primitive operation. The type system
- should *not* be tied to machine objects; I personally prefer dynamic
- typing until something clearly superior emerges. There are probably
- others I forgot.
-
- Now, which languages have you worked with that meet those
- qualifications? None in the list you gave earlier, certainly.
-
- > However it is the best I've seen. Tell me a better one (this is NOT a
- > rhetorical question).
-
- Posted elsewhere.
-
- > Do they have the same graphics, sound, and
- > animation capability with the same ease.
-
- I don't know, but I suspect the answer is "yes".
-
- > To play a MOD file in amos, you type Music "<music name>".
-
- What? No point-and-shoot? And you call this simple?
-
- > Are they limited to a compiler or an interpreted environment?
-
- Some yes, some no.
-
- > Do they support CDTV?
-
- All of them can be used on CDTV.
-
- > Are there any professional programs written in these languages (for
- > amos, the award winning Fun School (?), from the Fun, 2, 3 series of
- > educational software (another non-game use of amos))?
-
- Yes, there are. And their professional programs *behave*
- professionally - they don't shut down intuition control, and they
- don't interfere with the operation of other programs. The
- "professional" AMOS programs I've seen don't manage that.
-
- > When you 'LoadIFF "pic"' and get your pic, that is a proper result.
-
- When doing so interferes with the operation of other programs on the
- system (except for sliced ham and similar hacks), it is *not* the
- proper result.
-
- > The techniques are the same as ANY form of BASIC
-
- That's a pretty strong mark against AMOS. Any BASIC? No structured
- control constructs? Remote code instead of subroutines, no functions,
- single-letter variable names, types determined by magic characters in
- the file name? Those are the techniques of SOME BASICs. I hope AMOS is
- actually more like a modern BASIC than that (in fact, I'm sure I saw
- some of those things in the code I read).
-
- > addresses and copper lists without having to worry much about them).
- > Are you disputing B.A.S.I.C. ("Beginners All-Purpose Symbolic
- > Instructional Code) ---------
- > ------------- as not being good for learning programming, the
- > purpose of the language?
-
- Yes, I'll argue that BASIC is not good for learning programming. If
- you want, I'll even dig ou the citations that refer to BASIC as a
- childhood disease (Wirth, among others), because it gives people bad
- habits. Since AMOS has made it to the '70s in terms of language design
- (i.e. - it's a modern BASIC), we're talking about different bad
- habits. And they probably aren't wired into the language, they're
- wired into the package.
-
- <mike
-
-
-