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- Newsgroups: comp.lang.smalltalk
- Path: sparky!uunet!decwrl!amdcad!dvorak.amd.com!usenet
- From: rpomeroy@aunext3.amd.com (Ron Pomeroy x(Coop))
- Subject: Re: smalltalk rather than C++?
- Message-ID: <1992Nov18.144528.1674@dvorak.amd.com>
- Sender: usenet@dvorak.amd.com (Usenet News)
- Reply-To: rpomeroy@aunext3.amd.com
- Organization: Advanced Micro Devices, Inc.; Austin, Texas
- References: <1992Nov17.234103.18231@macc.wisc.edu>
- Distribution: usa
- Date: Wed, 18 Nov 92 14:45:28 GMT
- Lines: 46
-
- In article <1992Nov17.234103.18231@macc.wisc.edu> wisplan@vms.macc.wisc.edu
- (Shaun Abshere) writes:
- >>
- >>Situation: I'm embarking on a new project and would like to make use of OOPS
- >>technology. I'm a C programmer (mostly) and have read a little about C++.
- >>My project deadline is about 7 months from now. Is it realistic to try to
- learn
- >>Smalltalk then develop a project in this short a time, as opposed to staying
- >>with a syntax I know well and doing it in C++?
- >>
- >>Next question: my project will involve some more-or-less standard menus and
- >>forms, but in many places I'll be prompting for free-form narratives of
- >>indeterminate length. I want to avoid spawning an editor because I need full
- >>control of storage and validation of the contents of the buffer when the
- >>user is done with a section of the report (the project is a report generator;
- >>the report is scanned by another program later using section headings which
- >>my program will spit out, very tight syntax). I can imagine creating a simple
- >>editor from something like the Borland Turbo Editor Toolbox and wiring the
- >>output to a specific file, and on return from the spawn i just open that file
- >>and read the contents, but this seems clumsy and ugly. I DON"T want to write
- >>an editor from scratch. If there are editor tools available that I could use
- >>to creat a built-in simple editor (PgUp PgDn, Cut, Paste, maybe string
- >>search) and I could let the editor worry about memory management, I would be
- >>happy indeed. Editing text will be at the heart of the program, if
- SmallTalk/V
- >>can provide a way out of this dilemma that might be the key to which language
- >>I choose right there.
- >>
- >>Any ideas?
- >>
- >>Stan Howald
- >>howald@wisplan.uwex.edu
-
- From your description...I'd say go with ObjectWorks\Smalltalk. To build the
- editor you would only need to subclass the one supplied, and add the necessary
- functionality. In fact - this sounds pretty fun - I might give it a try. The
- editor supplied doesn't have all the functionality I'd like. Now a *good*
- Smalltalk programmer could do this in about an hour.
-
- Best of Luck
-
- --
- Ronald Pomeroy [Objective-Cruntime: [Smalltalk runtime]];
- Advanced Micro Devices [self dream-on];
- CAM Applications Group
- rpomeroy@aunext1.amd.com (NeXTmail preferred)
-