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- Newsgroups: comp.graphics
- Path: sparky!uunet!spool.mu.edu!darwin.sura.net!jvnc.net!news.edu.tw!sparc4.ncu.edu.tw!ee21!oper7
- From: oper7@ee21.ee.ncu.edu.tw (Lee. shih-hao)
- Subject: WANTED: fast 3d polygon clipping algorithm
- Message-ID: <1992Nov19.040509.3373@sparc4.ncu.edu.tw>
- Sender: news@sparc4.ncu.edu.tw
- Organization: Dep. of EECS, National Central University, Chungli, Taiwan, R.O.C.
- Date: Thu, 19 Nov 1992 04:05:09 GMT
- Lines: 19
-
- Newsgroups: comp.graphics
- Subject: WANTED: fast clipping algo. for 3d polygon.
- Summary:
- Followup-To:
- Distribution: world
- Organization: Dep. of EECS, National Central University, Chungli, Taiwan, R.O.C.
- Keywords:
-
- Hi, all experters:
- I have seen a famous real-time render system called REND386,
- now I need some infos about fast 3d polygon clipping. i.e.,
- since a polygon in 3d scene will partly out of viewport, it
- is a good mechanism to clip a polygon into only visible part.
- any suggest could reply directly to me .. thanks for your attention.
- tony
- --
- >>> Anthony Li <Li3, Shih4 Hao2><Li:fruit's Name><Shih:Scholar><Hao:Hero> <<<
- <<< Institute of CSEE, National Central Univ, Chungli, Taoyuan, Taiwan, ROC >>>
- >>> Internet: oper7@mbox.ee.ncu.edu.tw oper2@ncuee.ncu.edu.tw >>>
-