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- Date: Wed, 18 Nov 1992 09:19:21 -0700
- Sender: "Control Systems Group Network (CSGnet)" <CSG-L@UIUCVMD.BITNET>
- From: "William T. Powers" <POWERS_W%FLC@VAXF.COLORADO.EDU>
- Subject: words & images;logical perceptions; intro
- Lines: 183
-
- [From Bill Powers (921118.0730)]
-
- Avery Andrews (921118.1430) --
-
- >>When I hear "large tree at the top of a hill next to the path" I
- >>construct something like an imagined top of a hill with an
- >>imagined big tree next to the path.
-
- >This won't work, because images have the wrong kind of information
- >in them. A classical example from philosophy: an image of a
- >triangle has to either be isoceles or not isoceles, but the concept
- >triangle is neither.
-
- You must understand that when I say "image" I mean a perceptual signal
- derived from inputs and indicating that something is present in those
- input signals, as per PCT. If I tell you "draw a triangle" you just draw
- a triangle -- it doesn't matter whether it's equilateral or isosceles or
- obtuse, or whether the end of the last line exactly touches the start of
- the first without crossing it. Yet you always draw a SPECIFIC triangle.
- Any triangle will give rise to a perceptual signal indicating that
- triangleness is present. If you want a special kind of triangle, you
- have to specify TWO reference signals: triangleness and equilateralness,
- for example. Then you are asking for perceptions of both triangleness
- and equilateralness, which are independent dimensions of variation and
- can be controlled (more or less) independently. If I ask you to draw an
- equilateral figure, you might draw a triangle, a square, a hexagon, an
- octagon, and so forth. You might make some of the vertices in more
- complex figures indented. In the uncontrolled dimensions, anything will
- do. All that matters in controlling for equilateralness is that all the
- sides be perceived as equal.
-
- The same is true for the Ronald Reagan image. To control for such an
- image, all that matters is that some aspect of RRness be present,
- sufficient for a perceptual function to wake up and signal "I see my
- guy." Cartoonists know how to wake up such perceptual functions by
- picking out a sufficient set of inputs and exaggerating them to make up
- for distortions of other inputs. That's called a caricature.
-
- >It is indeed something of a mystery how anything can translate >between
- images and the `concepts' that we like to represent as >propositions in
- logic, but that mystery has got to be solved >anyway, & once it is, this
- solution could be used to build a >concept-to-image comparator.
-
- In HPCT there are no such things as concepts. We break down perceptions
- in a different way into lower level and higher level perceptions of
- specific hierarchically-related classes (maybe not the right classes,
- but it's a start). In the informal language of pre-HPCT philosophy there
- are only a few categories of perception and they are poorly defined: you
- have concrete and abstract, or sensations-perceptions-concepts, and
- other such vague notions.
-
- Propositions are generally composed of symbols related by implicit
- operations. In "Socrates is mortal" the operation is that of equality or
- interchangeability or class membership, depending on how you think of
- it. "Socrates" is the name of a configuration, a person. "is" is thename of a
- relationship or a class membership. "Mortal" is the name of a
- rather fuzzy collection of perceptions having to do with dying (which
- for oneself can only be imagined), time duration, and perhaps some
- principles like "Life ends."
-
- But in dealing with "Socrates is mortal" as a proposition, the actual
- meanings of the terms make no difference; the words are just place-
- holders. The proposition is "x is a member of class y." It is then put
- together with other similar propositions at the logic level, or the
- ninth level in current HPCT, to yield a perception of TRUE or FALSE. If
- a conclusion is TRUE, and the reference level is TRUE, then the logical
- control process is satisfied and the logical process stops. The output
- proposition is then in the state that causes the input symbols to be in
- states that make the truth value of the perceived proposition match the
- reference value.
-
- Logic has its uses, and its abuses. It helps in trying to figure out
- complex relationships. But it can be used to do logical manipulations of
- symbols where the symbols stand for perceptions that don't actually
- follow the logical rules. You can start by saying "All men are bicycles;
- Socrates is a man; therefore Socrates is a bicycle" and nothing at the
- logic level will object. Logical and other rule-driven processes may be
- powerful and complex, but they are stupid. They are certainly not the
- highest level of function in the brain. If they were, we would see
- nothing wrong with concluding that Socrates is a bicycle.
-
- My chief objection to overmathematicized approaches to modeling is that
- mathematics doesn't need to make sense. There has to be a higher
- perception of the appropriateness of the mathematics. The judgement as
- to whether or not to believe the mathematical conclusions is not itself
- a mathematical process. It involves principles and system concepts --
- the aspects of perception and action that we call, in older fuzzier
- terms, "wisdom."
- ------------------------------------------------------------------
- John Gabriel (921117.2131) --
-
- See my last paragraph to Avery.
-
- >My baseline concept is a Kanerva database of truth values for a set
- >of N Aristotelian propositions that together discriminate within an
- >area of discourse. The truth values are bit strings N long, and
- >can be thought of as being in a space of N dimensions, containing
- >2**N points each representing a possible object in the area of
- >discourse. Typical values of N are in the range of 100-200, and the
- >space is very sparsely populated.
-
- As no reference to meaning has been made so far, this is a strictly
- logic-level proposition. The universe of discourse is being DEFINED to
- have the desired properties: the rules of the game are being laid out.
-
- >New propositions can be introduced by refining old ones. For >example,
- if we both understand "green", we can qualify "green" into
- >subcategories of the taxonomy by
- green.1 Green like grass.
- green.2 Green like waterweed.
- In real perceptions, there are also
- green.3 Green like about 2/3 of the way from grass to
- waterweed.
- green.4 Green like about 4/7 of the way from grass to
- waterweed.
- ....
-
- By assigning meanings to symbols as you propose, you're introducing an
- abitrary grid into the world of lower-level perceptions, such that
- perceptions can symbolized accurately only at the intersections of the
- grid lines, and jump from one intersection to another instantaneously
- (as, for example, the grass dries out). In the world of symbols there
- are no states of green between green.1 and green.2. Therefore if one
- person is perceiving such an intermediate shade of green, it will be
- impossible (save by luck) to convey that shade of green to the other
- person because the only terms available for description refer to fixed
- points in the continuum.
-
- This means that the world of discourse represents the experienced world
- by forcing it into discrete forms. This limits the meanings that can be
- conveyed, and that can be perceived to have been conveyed. The fewer the
- agreed-on Aristotelian propositions that are used, the more stereotyped
- the discourse becomes. Even in the limit, allowing the maximum
- conceivable number of agreed-on propositions, the world of direct
- experience is always far more detailed than what we can say about it.
- -------------------------------------------------------------------
- Dag Forssell (921117.2200) --
-
- Finally I'm getting around to your intro to CSGnet.
-
- I'm of two minds about this document. I know that if I were a stranger
- to the net, I would be put off by it. I don't need to be told why I
- might want to read CSGnet, particularly not when the telling comes
- across as a sales pitch. You say I'll be interested "If you're
- interested in how people and organisms work... If you're dissatisfied
- with explanations ... if you insist on thinking things through for
- yourself...". Of course that means that if I don't want to read CSGnet I
- must be some sort of stupid dolt who isn't interested in people or
- organisms, who is satisfied with nonrigorous explanation, and who
- doesn't like to think for himself. This sounds like an insurance
- salesman who says "Do you care what happens to your children after you
- die?"
-
- I wrote my intro thing at your house and was being a salesman. I'm
- uncomfortable now when I read it.
-
- Mary's stuff looks fine, but I have to say that, don't I? Let others
- judge.
-
- In general, I draw back from the air of the expert aiding the neophyte
- who is wandering through CSGnet in a state of mild confusion. Most of
- the people who look in on CSGnet will be smarter than we are, and have
- long experience with approaching new ideas and learning about them
- efficiently. I don't think they need to be told how to ask effectivequestions. I
- think a description of the available materials should be
- enough -- nobody is going to consult them just because you tell them to,
- and most people who browse around networks know enough to read the
- source material before starting to express opinions.
-
- I think you're doing us a service by working up this document, but I
- also hope it can be revised some more to eliminate the salesmanship and
- condescension.
- -------------------------------------------------------------------
- Bruce Nevin (921118) --
-
- The analogue neural net circuit sounds interesting. The transistor count
- per neuron is about the same as for an operational amplifier. Any idea
- where I should write to get the specs?
- ---------------------------------------------------------------
- Best to all,
-
-
- Bill P.
-