home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: alt.horror.cthulhu
- Path: sparky!uunet!mcsun!Germany.EU.net!news.netmbx.de!mailgzrz.TU-Berlin.DE!math.fu-berlin.de!news.belwue.de!ira.uka.de!yale.edu!spool.mu.edu!umn.edu!lynx!nmsu.edu!dante!jgoodric
- From: jgoodric@dante.nmsu.edu (GOODRICH)
- Subject: Re: Game: Call of Cthulhu
- Message-ID: <1992Nov17.171159.17337@nmsu.edu>
- Sender: usenet@nmsu.edu
- Organization: New Mexico State University, Las Cruces, NM
- References: <If0hoJa00awUF4EXE=@andrew.cmu.edu> <Bxn0Bz.60w@unccsun.uncc.edu> <gf12Te200awQ4cN1x8@andrew.cmu.edu>
- Date: Tue, 17 Nov 1992 17:11:59 GMT
- Lines: 26
-
- In article <gf12Te200awQ4cN1x8@andrew.cmu.edu> Peter Jason Ward <pw2j+@andrew.cmu.edu> writes:
- >Yeah, great game. The mortality rate is so high that no one bothers
- >thinking up much of a history for their characters and those characters
- >who actually manage to survive a couple games (if that does ever happen)
- >end up going crazy due to lack of "sanity points"
- >
- >Nobody on my campus plays cool RPG's, I just have to sit here and mope...
- > Peter Ward
- Well, get off your butt and start a campaign yourself.
- fdor those of you who have never done it, Mastering CoC can be even
- more enjoyable than playing in it. I have run three campaigns
- (one for three and a half years, another on and off for about a year
- total. I am not the most vicious of Keepers, and I had intelligent
- (and lucky) players live for three years (of courswe, it only takes
- one slip up). I started a CoC game here in the cultural wasteland
- of Las Cruces, NM (heard of it? thought not) and got six people
- to join immedeatly. Some of the characters have developed, some have not.
- I gun for the ones that haven't put anything into personality.
- The Laughing Priest! {Jgoodric@nmsu.edu}
-
- Player: "I read the last Page of _Revelations of Glaaki_
- so I know how it ends."
- Keeper: "Put a big "Y" at the top of your character sheet."
-
-
-
-