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- Newsgroups: alt.games.sf2
- Path: sparky!uunet!munnari.oz.au!newsroom.utas.edu.au!bruny.cc.utas.edu.au!u895174
- From: u895174@bruny.cc.utas.edu.au (Tim Morris)
- Subject: Re: ...
- Message-ID: <u895174.722314208@bruny>
- Sender: news@newsroom.utas.edu.au
- Organization: University of Tasmania, Australia.
- References: <19435@ucdavis.ucdavis.edu>
- Date: Sat, 21 Nov 1992 02:50:08 GMT
- Lines: 27
-
- >Firstly I didn't say *you* were fucking lame, I said the "player". If you wish
- >to categorize yourself as such, then so be it. "...because he got there,
- >that's why." Because the player is lame, that's why.
-
- What, so any Dhalsimmer who takes a jab hit is "fucking lame"?
-
- >Does a player have to be FUCKING good to make it a point not to let opponents
- >get close?
-
- No, but he has to be bloody excellent to have a pure, 100% success rate.
-
- >I never said I block *all* hits, I said I block.
-
- Brian's point was, I think, that if you don't block *all* hits then
- kiss the round goodbye. Think of it as a jab that takes off one
- energy bar's worth in one hit, but only against Dhalsim.
-
- >2) If the player is "so good", why is he using such an *impressive* combo
- >(i.e. jab-jab-jab-jab...)?
-
- The player is "so good" because he manages to get close to the Dhalsim
- master. From there, he finishes Dhalsim off in the most expediant way
- possible. It may suck, and I'm not condoning it, but it does the job.
-
- --
- Tim Morris
-
-