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- Path: sparky!uunet!elroy.jpl.nasa.gov!sdd.hp.com!ux1.cso.uiuc.edu!moe.ksu.ksu.edu!mimbres.cs.unm.edu!nmt.edu!drkhoe
- From: drkhoe@nmt.edu (ONID)
- Subject: Re: Recognizing a Master (REPOST)
- Message-ID: <1992Nov19.024626.16783@nmt.edu>
- Organization: New Mexico Tech
- References: <Bxw0My.G7v@news.cso.uiuc.edu>
- Date: Thu, 19 Nov 1992 02:46:26 GMT
- Lines: 50
-
- In article <Bxw0My.G7v@news.cso.uiuc.edu> el27166@uxa.cso.uiuc.edu (This Space for Rent) writes:
- >
- >There was some question a while ago about how to recognize a master SFII-CE
- >player. It's easy, you know one when you see one.
- >
- >Walk into any place with a SFII-CE machine. It's usually where there's a
- >large crowd of people. Get a little closer and watch. You'll be surprised
- >to see that in this crowd of about 7-8 people, no one is playing on the
- >2nd player side. So you ask, "Can I join in?" To which someone in the
- >crowd replies, "Sure, if you want." Then you ask hesitantly, "Is the joystick
- >broken?" "No," they reply. So you toss your two quarters in the machine.
- >You lose the first round and it seems like this guy is approximately your
- >level of player. The second round you narrowly win. The third round you are
- >soundly trounced. After being bested, you look around behind you to see if
- >there are any challengers. They all shake their heads timidly. You nearly
- >drop another quarter in the machine, but think better of it. Perhaps this
- >is a master, you think to yourself. So you, along with the rest of the crowd,
- >watch impatiently for the fellow to finish.
- >
- >He's pretty far along already. He comes up against Blanka as the last
- >character before the boss characters. Oooo. It should be real tough since
- >the machine level is set on ultra-death high. You are somewhat surprised
- >when he beats Blanka with a perfect first round. Then second round, it
- >appears that he's going to perfect again, but at a crucial moment, he forgets
- >to block! Blanka gets him into a nasty combo and takes most of his life away.
- >The "master" is lucky to get away with a double K.O. The crowd groans.
- >The next round, the same thing happens. As soon as the "master" has gotten
- >Blanka down to a centimeter of death, he suddenly forgets to block! This
- >time, it results in death. Well, the guy is human... isn't he? Next round,
- >Final Round, he easily trounces Blanka with combos. However, he had to block
- >a Blanka ball, and it ruined his perfect, awwww.
- >
- >Next up is Balrog. After he perfects Balrog, you begin to get suspicious.
- >After he times out with a tie on the second round, it's almost certain.
- >When he loses the third round and perfects the Final Round, you decide it's
- >time to find yourself a new arcade. This one is haunted by a true master.
- >--
- >Eu-Ming Lee (aka CyberGeek) el27166@uxa.cso.uiuc.edu
- >Guys with long sigs are just trying to compensate for something...
-
-
- Hey man!!! He must've been watching me play!!!!
-
- although I didn't perfect Bison in the last round though... awwwww....
-
- --
- ----------------------------------------------------------------------------
- Amiga to the Bone | SF2 Fanatics: Can you hang with the Guile combo's?
- Moshing - the number one dance in America. Kill the preacher hang the pope.
- -------------------------------drkhoe@nmt.edu-------------------------------
-