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- Newsgroups: sci.space.shuttle
- Path: sparky!uunet!usc!cs.utexas.edu!sun-barr!ames!eos!aio!deltahp.jsc.nasa.gov!bmears
- From: bmears@deltahp.jsc.nasa.gov (Brad Mears)
- Subject: Re: shuttle computer FAQ
- Message-ID: <1992Jul30.130525.17384@aio.jsc.nasa.gov>
- Sender: bmears@gothamcity.jsc.nasa.gov (Brad Mears)
- Reply-To: bmears@deltahp.jsc.nasa.gov
- Organization: Barrios Technology @ NASA/JSC; Houston
- References: <memo.549745@cix.compulink.co.uk>
- Date: Thu, 30 Jul 1992 13:05:25 GMT
- Lines: 40
-
- In article <memo.549745@cix.compulink.co.uk>, shemminga@cix.compulink.co.uk (Stuart Hemming) writes:
- |> In-Reply-To: <1992Jul29.200229.24621@aio.jsc.nasa.gov> bmears@deltahp.jsc.nasa.gov (Brad Mears)
- |>
- |> > .................... It turned out to be a slight difference between the
- |> > orbiters and hardware installed in the SAIL. There were a set of switches
- |> > that operated a little differently than the ones on the vehicle.
- |>
- |> [more deleted stuff]
- |>
- |> I thought that the whole point of a simulator -- especially one like
- |> this -- is to reproduce *exactly* the actual kit. So how is it that
- |> this set of switches operated differently? In this case the simulator
- |> acted to exibit a problem which didn't occur on the real kit, but
- |> what would have been the consequences if it had been the other way
- |> around?
- |>
-
- 1) It is impossible to *exactly* model a flight vehicle in a simulator.
- You start off with as much flight hardware as you can and then you
- make those changes necessary to support a simulated environment. No
- matter how hard you try, you will have differences.
-
- 2) I don't know the exact failure mode that caused these switches to behave
- the way they did. Possibly they were from a different manufacturing lot
- than later flight units. Maybe someone erroneously decided that there
- was no functional difference between product A and product B and went
- with the cheaper one. Remember, simulators are subject to budget
- constraints too.
-
- 3) There were, are, and will continue to be differences between flight
- vehicles and simulators. That is why flight tests are so important.
- I always cringe when someone says they don't need to test something
- because they simulator checked out fine. There is not a simulator
- anywhere in the world that can claim to be 100% accurate in what it
- models.
-
- --
- Brad Mears
- bmears@deltahp.jsc.nasa.gov No disclaimer, no quote
-
-