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- Path: sparky!uunet!sun-barr!ames!network.ucsd.edu!lyapunov.ucsd.edu!mbk
- From: mbk@lyapunov.ucsd.edu (Matt Kennel)
- Newsgroups: comp.windows.x
- Subject: Re: X: User simplicity vs code complexity
- Date: 27 Jul 1992 08:08:13 GMT
- Organization: Institute For Nonlinear Science, UCSD
- Lines: 58
- Message-ID: <150atdINN5at@network.ucsd.edu>
- References: <5411@lhdsy1.lahabra.chevron.com>
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-
- hwrvo@kato.lahabra.chevron.com (W.R. Volz) writes:
- : In article <TPAQUETTE.92Jul23134924@gumby.ita.lgc.com>, tpaquette@ita.lgc.com (Trevor Paquette) writes:
- : |>
- : |> I was talking to a cohort at work and we got to the subject of X and how
- : |> many lines of code it takes to do things in X etc..
- : |>
- : |> I came up with "X is the perfect example of User simplicity is directly
- : |> proportional to code complexity." Do you agree/disagree with this statement
- : |> and why?
-
- : |> How big is X going to get? When will it stop getting bigger? Who created
- : |> this monster in the first place? Oh well.. back to those manuals..
- : |>
- : I'm not sure about this. Perhaps an direct relation between complexity and
- : flexibility. The more flexible code is, the more complex it is. X is quite
- : flexible ==> it also complex. In your example of creating a pushbutton,
- : you either using Xt or Xm. What would you have to do to same thing with
- : straight X? Probably a lot more. Consider that Motif has a series of
- : *Simple creation routines. I wonder why? The flexibility of Motif and Xt
- : made things more complex. so they simplfied. When writing code, a cohort
- : of mine errs on the side of simplicity rather than complexity. He's usually
- : right.
-
- Think of NeXTstep. I hardly think that to the average user's point of view,
- it's substantially inferior to any of the X user-interfaces, and yet
- EVERYONE says it's much easier to program.
-
- A couple of reasons, in my opinion:
-
- 1) Most X toolkits try to implement some sort of object-oriented programming
- in a non-object oriented language, namely C. It's a testament to C's
- flexibility that it can be done, but in fact it's supremely ugly, and my
- opinion is that the resultant confusion and difficulty creates more
- problems than it solves. (Mo pointer mo pointers mo pointers) Without a
- link between the object-orientation of an underlying language and the GUI
- (like Objective-C and nextstep) you end up with X. I would have liked
- just a good, simple, normal C library toolkit, and wait for the fancy
- ones on a real language. (MS windows is not "good"). Consider all the
- completely bass-ackwards ways of specifying data to the GUI toolkits.
- I know you experts are going to flame me for it, but do you know of any
- other large programming package that's as complicated and weird as X?
-
- FYI: I wrote my first X program yesterday.(Xaw) :-)
-
- 2) Nextstep was written simultaneously with their interface builder, which
- comes standard with the system.
-
- 3) And for commercial applications, if you can display it, you can print it.
-
- : Bill Volz
- : Chevron Oil Field Research Co.
- : Exploration Research/Geophysics Division.
- : P.O. Box 446, La Habra, CA 90633-0446
- : Phone: (310) 694-9340
-
- --
- -Matt Kennel mbk@inls1.ucsd.edu
- -Institute for Nonlinear Science, University of California, San Diego
-